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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
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@ -149,13 +149,16 @@ static void ReadSpriteHeaderSkipData(int num, int load_index)
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}
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}
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static void ReadSprite(int num, byte *dest)
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static void ReadSprite(SpriteID id, byte *dest)
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{
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uint num = _sprite_size[id];
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byte type;
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byte *rel;
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int8 i;
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int dist;
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FioSeekToFile(_sprite_file_pos[id]);
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type = FioReadByte();
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/* We've decoded special sprites when reading headers. */
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if (type != 0xFF) {
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@ -163,6 +166,7 @@ static void ReadSprite(int num, byte *dest)
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Sprite* sprite = dest;
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sprite->info = type;
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sprite->height = FioReadByte();
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if (id == 142) sprite->height = 10; // Compensate for a TTD bug
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sprite->width = FioReadWord();
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sprite->x_offs = FioReadWord();
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sprite->y_offs = FioReadWord();
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@ -625,11 +629,7 @@ static byte *LoadSpriteToMem(int sprite)
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_sprite_ptr[sprite] = s->data;
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FioSeekToFile(_sprite_file_pos[sprite]);
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ReadSprite(_sprite_size[sprite], s->data);
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// Patch the height to compensate for a TTD bug?
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if (sprite == 142) s->data[1] = 10;
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ReadSprite(sprite, s->data);
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// Return sprite ptr
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return s->data;
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