(svn r23008) -Add: Palette detection and conversion for the M part of 32bpp sprites.

This commit is contained in:
frosch 2011-10-06 19:17:49 +00:00
parent 5b6bb1fd97
commit d30b5d4ebe

View File

@ -132,6 +132,7 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
return true;
}
bool win_palette = false;
if (!mask) {
if (bit_depth == 16) png_set_strip_16(png_ptr);
@ -156,6 +157,23 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
pixelsize = sizeof(uint32);
} else {
pixelsize = sizeof(uint8);
/* Check whether the DOS greyscale is in place. If not, we assume WIN palette */
png_colorp palette;
int num_palette;
if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) && num_palette == 256) {
for (uint i = 3; i <= 5; i++) {
/* Allow differences between -4 and +4 */
uint8 intensity = i * 16 - 4;
uint8 diff_r = palette[i].red - intensity;
uint8 diff_g = palette[i].green - intensity;
uint8 diff_b = palette[i].blue - intensity;
if (diff_r > 8 || diff_g > 8 || diff_b > 8) {
win_palette = true;
break;
}
}
}
}
png_bytep row_pointer = AllocaM(png_byte, png_get_image_width(png_ptr, info_ptr) * pixelsize);
@ -172,7 +190,9 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
dst[x].g = 0;
dst[x].b = 0;
/* Alpha channel is used from the original image (to allow transparency in remap colours) */
dst[x].m = row_pointer[x * sizeof(uint8)];
extern const byte _palmap_w2d[];
byte color = row_pointer[x * sizeof(uint8)];
dst[x].m = win_palette ? _palmap_w2d[color] : color;
}
} else {
dst[x].r = row_pointer[x * sizeof(uint32) + 0];