@ -125,9 +125,9 @@ static const DrawTileSprites _unmovable_hq[] = {
/** Specification of the original unmovable structures. */
static const UnmovableSpec _original_unmovable [ ] = {
{ STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER , 0x11 , 1, 1 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT } ,
{ STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE , 0x11 , 1, 1 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT } ,
{ STR_TOWN_BUILDING_NAME_STATUE_1 , 0x11 , 1, 1 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT } , // Yes, we disallow building this everywhere. Happens in "special" case!
{ STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER , 0x11 , 0, 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT } ,
{ STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE , 0x11 , 0, 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT } ,
{ STR_TOWN_BUILDING_NAME_STATUE_1 , 0x11 , 0, 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT } , // Yes, we disallow building this everywhere. Happens in "special" case!
{ STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND , 0x11 , 10 , 2 , OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE } ,
{ STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS , 0x22 , 1, 1 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME } ,
{ STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS , 0x22 , 0, 0 , OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME } ,
} ;