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@ -294,20 +294,27 @@ static const WindowDesc _build_docks_toolbar_desc(
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_nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets)
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);
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void ShowBuildDocksToolbar()
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/**
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* Open the build water toolbar window
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*
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* If the terraform toolbar is linked to the toolbar, that window is also opened.
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*
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* @return newly opened water toolbar, or NULL if the toolbar could not be opened.
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*/
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Window *ShowBuildDocksToolbar()
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{
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if (!Company::IsValidID(_local_company)) return;
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if (!Company::IsValidID(_local_company)) return NULL;
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DeleteWindowByClass(WC_BUILD_TOOLBAR);
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AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
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return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
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}
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EventState DockToolbarGlobalHotkeys(uint16 key, uint16 keycode)
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{
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int num = CheckHotkeyMatch<BuildDocksToolbarWindow>(_dockstoolbar_hotkeys, keycode, NULL, true);
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if (num == -1) return ES_NOT_HANDLED;
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ShowBuildDocksToolbar();
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Window *w = FindWindowByClass(WC_BUILD_TOOLBAR);
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Window *w = ShowBuildDocksToolbar();
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if (w == NULL) return ES_NOT_HANDLED;
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return w->OnKeyPress(key, keycode);
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}
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@ -339,9 +346,14 @@ static const WindowDesc _build_docks_scen_toolbar_desc(
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_nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)
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);
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void ShowBuildDocksScenToolbar()
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/**
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* Open the build water toolbar window for the scenario editor.
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*
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* @return newly opened water toolbar, or NULL if the toolbar could not be opened.
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*/
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Window *ShowBuildDocksScenToolbar()
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{
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AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
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return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
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}
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/** Widget numbers of the build-dock GUI. */
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