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Fix #7114: Partial revert of 7d06fec799 for ship pathfinding.
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@ -1163,13 +1163,12 @@ Track NPFShipChooseTrack(const Ship *v, bool &path_found)
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AyStarUserData user = { v->owner, TRANSPORT_WATER, INVALID_RAILTYPES, ROADTYPES_NONE };
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AyStarUserData user = { v->owner, TRANSPORT_WATER, INVALID_RAILTYPES, ROADTYPES_NONE };
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NPFFoundTargetData ftd = NPFRouteToStationOrTile(v->tile, trackdir, true, &fstd, &user);
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NPFFoundTargetData ftd = NPFRouteToStationOrTile(v->tile, trackdir, true, &fstd, &user);
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assert(ftd.best_trackdir != INVALID_TRACKDIR);
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/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
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/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
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* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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* we did not find our target, but ftd.best_trackdir contains the direction leading
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* we did not find our target, but ftd.best_trackdir contains the direction leading
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* to the tile closest to our target. */
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* to the tile closest to our target. */
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path_found = (ftd.best_bird_dist == 0);
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path_found = (ftd.best_bird_dist == 0);
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if (ftd.best_trackdir == INVALID_TRACKDIR) return INVALID_TRACK;
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return TrackdirToTrack(ftd.best_trackdir);
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return TrackdirToTrack(ftd.best_trackdir);
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}
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}
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