Check industry neutral stations_near in CheckCaches

pull/92/head
Jonathan G Rennison 5 years ago
parent 92c48d6897
commit d02928c56a

@ -1389,9 +1389,16 @@ void CheckCaches(bool force_check, std::function<void(const char *)> log)
CCLOG("industry stations_near mismatch: ind %i, (old size: %u, new size: %u)", (int)ind->index, (uint)old_industry_stations_nears[i].size(), (uint)ind->stations_near.size());
}
StationList stlist;
FindStationsAroundTiles(ind->location, &stlist, false, ind->index);
if (ind->stations_near != stlist) {
CCLOG("industry FindStationsAroundTiles mismatch: ind %i, (recalc size: %u, find size: %u)", (int)ind->index, (uint)ind->stations_near.size(), (uint)stlist.size());
if (ind->neutral_station != nullptr && !_settings_game.station.serve_neutral_industries) {
stlist.insert(ind->neutral_station);
if (ind->stations_near != stlist) {
CCLOG("industry neutral station stations_near mismatch: ind %i, (recalc size: %u, neutral size: %u)", (int)ind->index, (uint)ind->stations_near.size(), (uint)stlist.size());
}
} else {
FindStationsAroundTiles(ind->location, &stlist, false, ind->index);
if (ind->stations_near != stlist) {
CCLOG("industry FindStationsAroundTiles mismatch: ind %i, (recalc size: %u, find size: %u)", (int)ind->index, (uint)ind->stations_near.size(), (uint)stlist.size());
}
}
i++;
}

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