mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
(svn r3259) -Fix: [OSX] fixed that universal binaries did not make a bundle
This commit is contained in:
parent
e273fe2f33
commit
cfc4753ba6
5
Makefile
5
Makefile
@ -796,12 +796,15 @@ endif
|
||||
ifdef OSX
|
||||
# needs to be before all
|
||||
OSX:=OSX
|
||||
-include os/macosx/Makefile
|
||||
endif
|
||||
|
||||
|
||||
all: endian_target.h endian_host.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX)
|
||||
|
||||
ifdef OSX
|
||||
-include os/macosx/Makefile
|
||||
endif
|
||||
|
||||
endian_host.h: $(ENDIAN_CHECK)
|
||||
@echo '===> Testing endianness for host'
|
||||
$(Q)./$(ENDIAN_CHECK) > $@
|
||||
|
@ -2,12 +2,6 @@
|
||||
# This makefile is not a standalone makefile, but is called from the general one
|
||||
# it contains targets specific to MacOS X
|
||||
|
||||
ifdef UNIVERSAL_OTHER_HALF
|
||||
# don't call anything in this file if it is building the 2nd half of an universal binary
|
||||
# all that needs to be done will be done with the first call
|
||||
OSX:=
|
||||
else
|
||||
|
||||
ifdef BUILD_UNIVERSAL_BINARY
|
||||
BUILD_UNIVERSAL_BINARY:=build_universal_binary
|
||||
endif
|
||||
@ -30,6 +24,13 @@ ifndef LDFLAGS_UNI
|
||||
LDFLAGS_UNI:= -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk
|
||||
endif
|
||||
|
||||
ifdef UNIVERSAL_OTHER_HALF
|
||||
# if UNIVERSAL_OTHER_HALF is defined, we know that the original makefile call will build the bundle
|
||||
BUILD_OSX_BUNDLE:=
|
||||
else
|
||||
BUILD_OSX_BUNDLE:=build_OSX_bundle
|
||||
endif
|
||||
|
||||
# building an universal binary
|
||||
# since we can only compile for PPC or x86 at any one time, we compile one and then
|
||||
# we make clean and compile the other one. In the end we use lipo to join them together
|
||||
@ -46,10 +47,12 @@ $(BUILD_UNIVERSAL_BINARY): $(TTD)
|
||||
$(Q)lipo temp_binary_dir/$(TTD)_a temp_binary_dir/$(TTD)_b -create -output $(TTD)
|
||||
$(Q)rm -rf temp_binary_dir
|
||||
|
||||
|
||||
|
||||
# build the bundle. OSX wants to keep apps in bundles, so we will give it one
|
||||
# the good thing about bundles is that you can keep extra files in them, so we keep lng files and a data dir in it
|
||||
|
||||
build_OSX_bundle: $(TTD) $(BUILD_UNIVERSAL_BINARY)
|
||||
$(BUILD_OSX_BUNDLE): $(TTD) $(BUILD_UNIVERSAL_BINARY)
|
||||
$(Q)rm -fr "$(OSXAPP)"
|
||||
$(Q)mkdir -p "$(OSXAPP)"/Contents/MacOS
|
||||
$(Q)mkdir -p "$(OSXAPP)"/Contents/Resources
|
||||
@ -81,8 +84,6 @@ release: all
|
||||
$(Q)/usr/bin/hdiutil create -ov -format UDZO -srcfolder "OpenTTD $(RELEASE)" openttd-"$(RELEASE)"-osx.dmg
|
||||
$(Q)rm -fr "OpenTTD $(RELEASE)"
|
||||
|
||||
$(OSX): $(TTD) build_OSX_bundle
|
||||
$(OSX): $(TTD) $(BUILD_OSX_BUNDLE)
|
||||
|
||||
.PHONY: release build_OSX_bundle $(BUILD_UNIVERSAL_BINARY)
|
||||
|
||||
endif
|
||||
.PHONY: release $(BUILD_OSX_BUNDLE) $(BUILD_UNIVERSAL_BINARY)
|
||||
|
Loading…
Reference in New Issue
Block a user