Fix: Compile warnings when asserts are disabled

pull/207/head
Charles Pigott 4 years ago
parent ad47ebc1a8
commit cfa1b1e006

@ -105,6 +105,7 @@ static void LoadGrfFileIndexed(const char *filename, const SpriteID *index_tbl,
do {
bool b = LoadNextSprite(start, file_index, sprite_id, container_ver);
(void)b; // Unused without asserts
assert(b);
sprite_id++;
} while (++start <= end);

@ -2053,6 +2053,7 @@ uint GetCompanySettingIndex(const char *name)
{
uint i;
const SettingDesc *sd = GetSettingFromName(name, &i);
(void)sd; // Unused without asserts
assert(sd != nullptr && (sd->desc.flags & SGF_PER_COMPANY) != 0);
return i;
}
@ -2159,6 +2160,7 @@ void IConsoleSetSetting(const char *name, int value)
{
uint index;
const SettingDesc *sd = GetSettingFromName(name, &index);
(void)sd; // Unused without asserts
assert(sd != nullptr);
SetSettingValue(index, value);
}

@ -1386,6 +1386,7 @@ static void AddWindowToZOrdering(Window *w)
/* Search down the z-ordering for its location. */
Window *v = _z_front_window;
uint last_z_priority = UINT_MAX;
(void)last_z_priority; // Unused without asserts
while (v != nullptr && (v->window_class == WC_INVALID || GetWindowZPriority(v->window_class) > GetWindowZPriority(w->window_class))) {
if (v->window_class != WC_INVALID) {
/* Sanity check z-ordering, while we're at it. */

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