From cebdd721467834efa7dc50583b4d835d0905b8a1 Mon Sep 17 00:00:00 2001 From: Niels Martin Hansen Date: Mon, 1 Apr 2019 18:22:54 +0200 Subject: [PATCH] Fix #7440: Remove town sign when deleting town, not add it once more --- src/town_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index be5af4acff..d918fbceda 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2871,7 +2871,7 @@ CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 /* The town destructor will delete the other things related to the town. */ if (flags & DC_EXEC) { _town_kdtree.Remove(t->index); - _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeTown(t->index)); + _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeTown(t->index)); delete t; }