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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
(svn r9705) -Codechange: Merge some data arrays together, making a bit more logical units.
Calculate with a macro (for _industry_anim_offs_toys) the value of x, instead of doing it at run time. And give some more descriptive names too...
This commit is contained in:
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31a3208257
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cd97dec5a7
@ -137,8 +137,7 @@ void DestroyIndustry(Industry *i)
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static void IndustryDrawSugarMine(const TileInfo *ti)
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static void IndustryDrawSugarMine(const TileInfo *ti)
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{
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{
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const DrawIndustrySpec1Struct *d;
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const DrawIndustryAnimationStruct *d;
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uint32 image;
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if (!IsIndustryCompleted(ti->tile)) return;
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if (!IsIndustryCompleted(ti->tile)) return;
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@ -146,23 +145,23 @@ static void IndustryDrawSugarMine(const TileInfo *ti)
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AddChildSpriteScreen(SPR_IT_SUGAR_MINE_SIEVE + d->image_1, PAL_NONE, d->x, 0);
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AddChildSpriteScreen(SPR_IT_SUGAR_MINE_SIEVE + d->image_1, PAL_NONE, d->x, 0);
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image = d->image_2;
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if (d->image_2 != 0) {
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if (image != 0) AddChildSpriteScreen(SPR_IT_SUGAR_MINE_CLOUDS + image - 1, PAL_NONE, 8, 41);
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AddChildSpriteScreen(SPR_IT_SUGAR_MINE_CLOUDS + d->image_2 - 1, PAL_NONE, 8, 41);
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}
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image = d->image_3;
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if (d->image_3 != 0) {
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if (image != 0) {
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AddChildSpriteScreen(SPR_IT_SUGAR_MINE_PILE + d->image_3 - 1, PAL_NONE,
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AddChildSpriteScreen(SPR_IT_SUGAR_MINE_PILE + image - 1, PAL_NONE,
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_drawtile_proc1[d->image_3 - 1].x, _drawtile_proc1[d->image_3 - 1].y);
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_drawtile_proc1_x[image - 1], _drawtile_proc1_y[image - 1]);
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}
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}
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}
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}
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static void IndustryDrawToffeeQuarry(const TileInfo *ti)
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static void IndustryDrawToffeeQuarry(const TileInfo *ti)
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{
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{
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int x = 0;
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uint8 x = 0;
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if (IsIndustryCompleted(ti->tile)) {
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if (IsIndustryCompleted(ti->tile)) {
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x = _industry_anim_offs[GetIndustryAnimationState(ti->tile)];
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x = _industry_anim_offs_toffee[GetIndustryAnimationState(ti->tile)];
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if ( (byte)x == 0xFF)
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if (x == 0xFF)
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x = 0;
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x = 0;
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}
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}
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@ -173,7 +172,7 @@ static void IndustryDrawToffeeQuarry(const TileInfo *ti)
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static void IndustryDrawBubbleGenerator( const TileInfo *ti)
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static void IndustryDrawBubbleGenerator( const TileInfo *ti)
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{
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{
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if (IsIndustryCompleted(ti->tile)) {
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if (IsIndustryCompleted(ti->tile)) {
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AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_2[GetIndustryAnimationState(ti->tile)]);
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AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_bubbles[GetIndustryAnimationState(ti->tile)]);
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} else {
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} else {
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AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67);
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AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67);
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}
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}
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@ -181,12 +180,12 @@ static void IndustryDrawBubbleGenerator( const TileInfo *ti)
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static void IndustryDrawToyFactory(const TileInfo *ti)
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static void IndustryDrawToyFactory(const TileInfo *ti)
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{
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{
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const DrawIndustrySpec4Struct *d;
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const DrawIndustryAnimationStruct *d;
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d = &_industry_anim_offs_3[GetIndustryAnimationState(ti->tile)];
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d = &_industry_anim_offs_toys[GetIndustryAnimationState(ti->tile)];
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if (d->image_1 != 0xFF) {
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if (d->image_1 != 0xFF) {
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AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, 50 - d->image_1 * 2, 96 + d->image_1);
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AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, d->x, 96 + d->image_1);
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}
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}
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if (d->image_2 != 0xFF) {
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if (d->image_2 != 0xFF) {
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@ -200,13 +199,13 @@ static void IndustryDrawToyFactory(const TileInfo *ti)
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static void IndustryDrawCoalPlantSparks(const TileInfo *ti)
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static void IndustryDrawCoalPlantSparks(const TileInfo *ti)
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{
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{
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if (IsIndustryCompleted(ti->tile)) {
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if (IsIndustryCompleted(ti->tile)) {
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uint image = GetIndustryAnimationState(ti->tile);
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uint8 image = GetIndustryAnimationState(ti->tile);
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if (image != 0 && image < 7) {
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if (image != 0 && image < 7) {
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AddChildSpriteScreen(image + SPR_IT_POWER_PLANT_TRANSFORMERS,
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AddChildSpriteScreen(image + SPR_IT_POWER_PLANT_TRANSFORMERS,
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PAL_NONE,
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PAL_NONE,
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_coal_plant_sparks_x[image - 1],
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_coal_plant_sparks[image - 1].x,
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_coal_plant_sparks_y[image - 1]
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_coal_plant_sparks[image - 1].y
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);
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);
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}
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}
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}
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}
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@ -412,7 +411,7 @@ static void AnimateTile_Industry(TileIndex tile)
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if ((_tick_counter & 3) == 0) {
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if ((_tick_counter & 3) == 0) {
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m = GetIndustryAnimationState(tile);
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m = GetIndustryAnimationState(tile);
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if (_industry_anim_offs[m] == 0xFF) {
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if (_industry_anim_offs_toffee[m] == 0xFF) {
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SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
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SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
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}
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}
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@ -2,20 +2,30 @@
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/** @file industry_land.h */
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/** @file industry_land.h */
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struct DrawIndustrySpec1Struct {
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/**
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byte x;
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* This is used to gather some data about animation
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byte image_1;
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* drawing in the industry code
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byte image_2;
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* Image_1-2-3 are in fact only offset in the sprites
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byte image_3;
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* used by the industry.
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* To specify an invalid one, either 255 or 0 is used,
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* depending of the industry.
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*/
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struct DrawIndustryAnimationStruct {
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int x; ///< coordinate x of the first image offset
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byte image_1; ///< image offset 1
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byte image_2; ///< image offset 2
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byte image_3; ///< image offset 3
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};
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};
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struct DrawIndustrySpec4Struct {
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/**
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byte image_1;
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* Simple structure gathering x,y coordinates for
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byte image_2;
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* industries animations
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byte image_3;
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*/
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struct DrawIndustryCoordinates {
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byte x; ///< coordinate x of the pair
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byte y; ///< coordinate y of the pair
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};
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};
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/**
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/**
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* Macro to ease the declaration of the array
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* Macro to ease the declaration of the array
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* @param s1 sprite ID of ground sprite
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* @param s1 sprite ID of ground sprite
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@ -734,9 +744,10 @@ static const DrawBuildingsTileStruct _industry_draw_tile_data[NUM_INDUSTRY_GFXES
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M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
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M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
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M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
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M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
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};
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};
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#undef M
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/* this is ONLY used for Sugar Mine*/
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/* this is ONLY used for Sugar Mine*/
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static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = {
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static const DrawIndustryAnimationStruct _draw_industry_spec1[96] = {
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{ 8, 4, 0, 0},
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{ 8, 4, 0, 0},
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{ 6, 0, 1, 0},
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{ 6, 0, 1, 0},
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{ 4, 0, 2, 0},
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{ 4, 0, 2, 0},
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@ -836,71 +847,77 @@ static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = {
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};
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};
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/* this is ONLY used for Sugar Mine*/
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/* this is ONLY used for Sugar Mine*/
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static const byte _drawtile_proc1_x[5] = {
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static const DrawIndustryCoordinates _drawtile_proc1[5] = {
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22, 17, 14, 10, 8
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{22, 73},
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{17, 70},
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{14, 69},
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{10, 66},
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{ 8, 41},
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};
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};
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/* this is ONLY used for Sugar Mine*/
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/** this is ONLY used for Toy Factory.
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static const byte _drawtile_proc1_y[5] = {
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* 255 means no drawing
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73, 70, 69, 66, 41
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* @param img1 offset from base sprite SPR_IT_SUGAR_MINE_SIEVE
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};
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* @param img2 offset from base sprite SPR_IT_SUGAR_MINE_CLOUDS
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* @param img3 offset from base sprite SPR_IT_SUGAR_MINE_PILE
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/* this is ONLY used for Toy Factory*/
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*/
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static const DrawIndustrySpec4Struct _industry_anim_offs_3[] = {
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#define MD( img1, img2, img3) { (50 - img1 * 2), img1, img2, img3 }
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{255, 255, 0},
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static const DrawIndustryAnimationStruct _industry_anim_offs_toys[] = {
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{ 0, 255, 0},
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MD(255, 255, 0),
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{ 1, 255, 0},
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MD( 0, 255, 0),
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{ 2, 255, 0},
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MD( 1, 255, 0),
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{ 3, 255, 0},
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MD( 2, 255, 0),
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{ 4, 255, 0},
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MD( 3, 255, 0),
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{ 5, 255, 0},
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MD( 4, 255, 0),
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{ 6, 255, 0},
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MD( 5, 255, 0),
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{ 7, 255, 0},
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MD( 6, 255, 0),
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{ 8, 255, 0},
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MD( 7, 255, 0),
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{ 9, 255, 0},
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MD( 8, 255, 0),
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{ 10, 255, 0},
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MD( 9, 255, 0),
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{ 11, 255, 0},
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MD( 10, 255, 0),
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{ 12, 255, 0},
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MD( 11, 255, 0),
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{ 13, 255, 0},
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MD( 12, 255, 0),
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{ 14, 255, 0},
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MD( 13, 255, 0),
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{ 15, 255, 0},
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MD( 14, 255, 0),
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{ 16, 255, 0},
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MD( 15, 255, 0),
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{ 17, 255, 0},
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MD( 16, 255, 0),
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{ 18, 255, 0},
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MD( 17, 255, 0),
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{ 18, 255, 1},
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MD( 18, 255, 0),
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{ 18, 255, 2},
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MD( 18, 255, 1),
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{ 18, 255, 4},
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MD( 18, 255, 2),
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{ 18, 255, 6},
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MD( 18, 255, 4),
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{ 18, 255, 8},
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MD( 18, 255, 6),
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{ 18, 255, 11},
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MD( 18, 255, 8),
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{ 18, 255, 14},
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MD( 18, 255, 11),
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{ 18, 255, 17},
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MD( 18, 255, 14),
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{ 18, 255, 20},
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MD( 18, 255, 17),
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{ 18, 255, 24},
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MD( 18, 255, 20),
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{255, 0, 29},
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MD( 18, 255, 24),
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{255, 0, 24},
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MD(255, 0, 29),
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{255, 0, 20},
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MD(255, 0, 24),
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{255, 0, 17},
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MD(255, 0, 20),
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{255, 0, 14},
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MD(255, 0, 17),
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{255, 0, 11},
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MD(255, 0, 14),
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{255, 0, 8},
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MD(255, 0, 11),
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{255, 0, 6},
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MD(255, 0, 8),
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{255, 0, 4},
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MD(255, 0, 6),
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{255, 0, 2},
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MD(255, 0, 4),
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{255, 0, 1},
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MD(255, 0, 2),
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{255, 1, 0},
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MD(255, 0, 1),
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{255, 2, 0},
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MD(255, 1, 0),
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{255, 3, 0},
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MD(255, 2, 0),
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{255, 4, 0},
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MD(255, 3, 0),
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{255, 5, 0},
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MD(255, 4, 0),
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{255, 6, 0},
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MD(255, 5, 0),
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{255, 7, 0},
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MD(255, 6, 0),
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{255, 8, 0},
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MD(255, 7, 0),
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{255, 255, 0},
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MD(255, 8, 0),
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MD(255, 255, 0),
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};
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};
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#undef MD
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/* this is ONLY used for Toffee Quarry*/
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/* this is ONLY used for Toffee Quarry*/
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static const byte _industry_anim_offs[] = {
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static const byte _industry_anim_offs_toffee[] = {
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255, 0, 0, 0, 2, 4, 6, 8, 10, 9,
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255, 0, 0, 0, 2, 4, 6, 8, 10, 9,
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7, 5, 3, 1, 255, 0, 0, 0, 2, 4,
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7, 5, 3, 1, 255, 0, 0, 0, 2, 4,
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6, 8, 10, 9, 7, 5, 3, 1, 255, 0,
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6, 8, 10, 9, 7, 5, 3, 1, 255, 0,
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@ -911,13 +928,22 @@ static const byte _industry_anim_offs[] = {
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};
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};
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/* this is ONLY used for the Bubble Generator*/
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/* this is ONLY used for the Bubble Generator*/
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static const byte _industry_anim_offs_2[] = {
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static const byte _industry_anim_offs_bubbles[] = {
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68, 69, 71, 74, 77, 80, 83, 85, 86, 86,
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68, 69, 71, 74, 77, 80, 83, 85, 86, 86,
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86, 86, 86, 86, 86, 86, 86, 86, 86, 86,
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86, 86, 86, 86, 86, 86, 86, 86, 86, 86,
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86, 86, 85, 84, 83, 82, 81, 80, 79, 78,
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86, 86, 85, 84, 83, 82, 81, 80, 79, 78,
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77, 76, 75, 74, 73, 72, 71, 70, 69, 68,
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77, 76, 75, 74, 73, 72, 71, 70, 69, 68,
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};
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};
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/* those are ONLY used for Power Station*/
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/**
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static const byte _coal_plant_sparks_x[] = {11, 11, 14, 13, 18, 15};
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* Movement of the sparks , only used for Power Station
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static const byte _coal_plant_sparks_y[] = {23, 11, 6, 3, 1, 0};
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*/
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static const DrawIndustryCoordinates _coal_plant_sparks[] = {
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{11, 23},
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{11, 11},
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{14, 6},
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{13, 3},
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{18, 1},
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{15, 0},
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};
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