From cc8080f2dc96d27035830915a9679101d0a77085 Mon Sep 17 00:00:00 2001 From: darkvater Date: Tue, 10 Aug 2004 14:33:37 +0000 Subject: [PATCH] (svn r4) -Fix [996025] _local_player fixes. Fixes wrong memory access (TrueLight) --- misc_gui.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/misc_gui.c b/misc_gui.c index c8c9e4d2f8..c1b30b0a9c 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -135,16 +135,16 @@ static void Place_LandInfo(uint tile) lid.tile = tile; lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority); - if (_local_player == 255) { - lid.costclear = 0; - } else { + if (_local_player >= MAX_PLAYERS) + p = DEREF_PLAYER(0); + else p = DEREF_PLAYER(_local_player); - old_money = p->money64; - p->money64 = p->player_money = 0x7fffffff; - lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR); - p->money64 = old_money; - UpdatePlayerMoney32(p); - } + + old_money = p->money64; + p->money64 = p->player_money = 0x7fffffff; + lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR); + p->money64 = old_money; + UpdatePlayerMoney32(p); GetAcceptedCargo(tile, &lid.ac); GetTileDesc(tile, &lid.td);