From cc61dd4890c70d5d4d29a6f6a6725ba92f1c1ae3 Mon Sep 17 00:00:00 2001 From: tron Date: Wed, 16 Nov 2005 12:20:15 +0000 Subject: [PATCH] (svn r3199) -Fix: There are only 2 possible directions for ship depots, not 4 --- water_cmd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/water_cmd.c b/water_cmd.c index fcfa4211ba..8530e2cb7b 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -47,7 +47,7 @@ static bool IsClearWaterTile(TileIndex tile) /** Build a ship depot. * @param x,y tile coordinates where ship depot is built - * @param p1 depot direction (0 through 3), where 0 is NW, 1 is NE, etc. + * @param p1 depot direction (0 == X or 1 == Y) * @param p2 unused */ int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2) @@ -59,7 +59,7 @@ int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2) SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - if (p1 > 3) return CMD_ERROR; + if (p1 > 1) return CMD_ERROR; tile = TileVirtXY(x, y); if (!EnsureNoVehicle(tile)) return CMD_ERROR;