(svn r20077) -Codechange: remove the space between "open" and "ttd" in the title screen

pull/155/head
yexo 14 years ago
parent c5616c9b5d
commit cbf8ffead0

@ -245,16 +245,19 @@ struct MainWindow : Window
{
this->DrawWidgets();
if (_game_mode == GM_MENU) {
int off_x = this->width / 2;
static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
static const uint LETTER_SPACING = 10;
uint name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
for (uint i = 0; i < lengthof(title_sprites); i++) {
name_width += GetSpriteSize(title_sprites[i]).width;
}
int off_x = (this->width - name_width) / 2;
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
for (uint i = 0; i < lengthof(title_sprites); i++) {
DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
}
}
}

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