|
|
|
@ -245,16 +245,19 @@ struct MainWindow : Window
|
|
|
|
|
{
|
|
|
|
|
this->DrawWidgets();
|
|
|
|
|
if (_game_mode == GM_MENU) {
|
|
|
|
|
int off_x = this->width / 2;
|
|
|
|
|
static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
|
|
|
|
|
static const uint LETTER_SPACING = 10;
|
|
|
|
|
uint name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
|
|
|
|
|
|
|
|
|
|
DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
|
|
|
|
|
DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
|
|
|
|
|
DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
|
|
|
|
|
DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
|
|
|
|
|
for (uint i = 0; i < lengthof(title_sprites); i++) {
|
|
|
|
|
name_width += GetSpriteSize(title_sprites[i]).width;
|
|
|
|
|
}
|
|
|
|
|
int off_x = (this->width - name_width) / 2;
|
|
|
|
|
|
|
|
|
|
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
|
|
|
|
|
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
|
|
|
|
|
DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
|
|
|
|
|
for (uint i = 0; i < lengthof(title_sprites); i++) {
|
|
|
|
|
DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
|
|
|
|
|
off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|