Crashlog: Change ordering to put settings and command log before gamelog

pull/661/head
Jonathan G Rennison 3 months ago
parent a48e15dce0
commit cbde4b00ab

@ -633,18 +633,18 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last)
buffer = this->TryCrashLogFaultSection(buffer, last, "libraries", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogLibraries(buffer, last);
});
buffer = this->TryCrashLogFaultSection(buffer, last, "settings", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogSettings(buffer, last);
});
buffer = this->TryCrashLogFaultSection(buffer, last, "command log", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogCommandLog(buffer, last);
});
buffer = this->TryCrashLogFaultSection(buffer, last, "gamelog", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogGamelog(buffer, last);
});
buffer = this->TryCrashLogFaultSection(buffer, last, "news", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogRecentNews(buffer, last);
});
buffer = this->TryCrashLogFaultSection(buffer, last, "command log", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogCommandLog(buffer, last);
});
buffer = this->TryCrashLogFaultSection(buffer, last, "settings", [](CrashLog *self, char *buffer, const char *last) -> char * {
return self->LogSettings(buffer, last);
});
buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
this->StopCrashLogFaultHandler();
@ -708,10 +708,10 @@ char *CrashLog::FillDesyncCrashLog(char *buffer, const char *last, const DesyncE
buffer = this->LogOSVersionDetail(buffer, last);
buffer = this->LogConfiguration(buffer, last);
buffer = this->LogLibraries(buffer, last);
buffer = this->LogSettings(buffer, last);
buffer = this->LogCommandLog(buffer, last);
buffer = this->LogGamelog(buffer, last);
buffer = this->LogRecentNews(buffer, last);
buffer = this->LogCommandLog(buffer, last);
buffer = this->LogSettings(buffer, last);
buffer = DumpDesyncMsgLog(buffer, last);
bool have_cache_log = false;
@ -752,10 +752,10 @@ char *CrashLog::FillInconsistencyLog(char *buffer, const char *last, const Incon
buffer = this->LogOSVersionDetail(buffer, last);
buffer = this->LogConfiguration(buffer, last);
buffer = this->LogLibraries(buffer, last);
buffer = this->LogSettings(buffer, last);
buffer = this->LogCommandLog(buffer, last);
buffer = this->LogGamelog(buffer, last);
buffer = this->LogRecentNews(buffer, last);
buffer = this->LogCommandLog(buffer, last);
buffer = this->LogSettings(buffer, last);
buffer = DumpDesyncMsgLog(buffer, last);
if (!info.check_caches_result.empty()) {

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