* Fix crash when removing a company (e.g. due to bankrupcty or the stop_ai command).
* Fix crash when a network server sends a large multiplayer desync log to a desyncing network client.
* Fix crash when clearing a tunnel where only the near end is reserved with realistic braking.
* Fix crash when autoreplacing vehicle with no orders, when refits are not compatible.
* Fix crash which could occur when logging debug messages to the network admin socket.
* Fix incorrect infrastructure accounting when moving a signalled tunnel/bridge to another company with a different signal spacing setting, causing multiplayer desyncs.
* Fix founding towns inside the catchment on an existing station not associating the town with the station catchment, causing multiplayer desyncs.
* Fix house placing in the scenario editor picking the wrong town when placing houses outside towns is enabled.
* Fix news window viewports not updating vehicle images.
* Fix changing the font zoom level not updating the height of window widgets containing text.
* Fix the status bar time/date section being truncated with large font sizes, and when changing time/date settings.
* Fix owner legend colours when the company starting colour setting is used.
* Fix speed unit conversions in the routing restrictions window.
* Viewport map mode:
* Fix rendering of sloped tile, which could cause misalignment of tunnels with the entrance tiles.
* Fix display of high freeform edges at the north edges.
* Map generation:
* Add public roads (road network automatically built between towns) at map generation and in the scenario editor.
* Add generation of wide rivers.
* Allow lakes to be disabled.
* Adjust lake generation to be closer to the specified lake size.
* Add setting for a max height level for towns.
* Trees:
* Add a new tree placement mode with improved distribution.
* Increase maximum width of artic tree range around snow line setting.
* Add feature where trains adjust their speed to match the train in front to avoid stop-start behaviour.
* Add a new train purchase window, where locomotive and wagons are in separate lists.
* Add a waiting cargo history graph to stations.
* Add feature to create a new auto-named group when dragging and dropping a vehicle onto the new group button.
* Add information about train full and empty loads and achievable speeds to the train info window.
* Add setting for whether to confirm before demolishing industries and/or rail stations.
* Add setting to sort tracks by category and speed.
* Add mode to the cargo payment graph to show payment based on average transit speed.
* Add a tooltip to show station rating details (controlled by a setting).
* Add topography and industries screenshot types.
* Add a setting to turn off road vehicle slowdown in curves.
* Add a setting for whether to pathfind up to back of a one-way path signal.
* Disable town noise limits in indifferent town tolerance mode.
* Set a maximum size for the left part of the build rail station window.
* Use a lower resort interval in vehicle list windows when sorting vehicles by timetable delay.
* Open the routing restriction window when ctrl-clicking any signal (except programmable pre-signals).
* Settings window: Move the day length factor setting to the environment section.
* Allow threaded saves in network server mode.
* Add Korean translations by TELK.
* Trunk base remains at commit 8fa53f543a5929bdbb12c8776ae9577594f9eba7, with some further commits picked up to ef25afd55ab868a4322d0c241b5c4898966ac919.
### v0.41.3 (2021-06-07)
* Fix crash which could occur when a train reaches a disallowed 90° turn.
* Fix crash which could occur on Linux/SDL2 when a text entry widget is focused without a window being focused.