Desync: Change sync event logging to desync debug level 2

This commit is contained in:
Jonathan G Rennison 2019-08-05 19:14:06 +01:00
parent 6d2efd0837
commit c941d2d2a6

View File

@ -893,7 +893,7 @@ void NetworkGameLoop()
/* We don't want to log multiple times if paused. */
static Date last_log;
if (last_log != _date) {
DEBUG(desync, 1, "sync: date{%08x; %02x; %02x}; %08x; %08x", _date, _date_fract, _tick_skip_counter, _random.state[0], _random.state[1]);
DEBUG(desync, 2, "sync: date{%08x; %02x; %02x}; %08x; %08x", _date, _date_fract, _tick_skip_counter, _random.state[0], _random.state[1]);
last_log = _date;
}
}