(svn r9108) -Fix(9093) : MSVC was a bit unhappy with some of the type changes. So basically, widening the types makes the difference

pull/155/head
belugas 18 years ago
parent a06fb56746
commit c90cfa1df0

@ -1352,7 +1352,7 @@ static bool SoundEffectChangeInfo(uint sid, int numinfo, int prop, byte **bufp,
static void FeatureChangeInfo(byte *buf, int len)
{
byte *bufend = buf + len;
int i;
uint i;
/* <00> <feature> <num-props> <num-info> <id> (<property <new-info>)...
*
@ -1394,8 +1394,8 @@ static void FeatureChangeInfo(byte *buf, int len)
buf++;
uint8 feature = grf_load_byte(&buf);
uint8 numprops = grf_load_byte(&buf);
uint8 numinfo = grf_load_byte(&buf);
uint8 engine = grf_load_byte(&buf);
uint numinfo = grf_load_byte(&buf);
uint engine = grf_load_byte(&buf);
grfmsg(6, "FeatureChangeInfo: feature %d, %d properties, to apply to %d+%d",
feature, numprops, engine, numinfo);
@ -1614,7 +1614,7 @@ static void NewSpriteSet(byte *buf, int len)
_cur_spriteid, feature, num_sets, num_ents, num_sets * num_ents
);
for (uint i = 0; i < num_sets * num_ents; i++) {
for (uint16 i = 0; i < num_sets * num_ents; i++) {
LoadNextSprite(_cur_spriteid++, _file_index);
_nfo_line++;
}

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