(svn r22507) -Doc: Document SwitchMode.

This commit is contained in:
alberth 2011-05-28 09:56:14 +00:00
parent 460d24fd83
commit c8cbc8ef97

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@ -24,16 +24,16 @@ enum GameMode {
/** Mode which defines what mode we're switching to. */
enum SwitchMode {
SM_NONE,
SM_NEWGAME,
SM_RESTARTGAME,
SM_EDITOR,
SM_LOAD,
SM_MENU,
SM_SAVE,
SM_GENRANDLAND,
SM_LOAD_SCENARIO,
SM_START_HEIGHTMAP,
SM_LOAD_HEIGHTMAP,
SM_NEWGAME, ///< New Game --> 'Random game'.
SM_RESTARTGAME, ///< Restart --> 'Random game' with current settings.
SM_EDITOR, ///< Switch to scenario editor.
SM_LOAD, ///< Load game, Play Scenario.
SM_MENU, ///< Switch to game intro menu.
SM_SAVE, ///< Save game.
SM_GENRANDLAND, ///< Generate random land within scenario editor.
SM_LOAD_SCENARIO, ///< Load scenario from scenario editor.
SM_START_HEIGHTMAP, ///< Load a heightmap and start a new game from it.
SM_LOAD_HEIGHTMAP, ///< Load heightmap from scenario editor.
};
/** Display Options */