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@ -5746,19 +5746,6 @@ static void FinaliseIndustriesArray()
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}
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}
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/** Each cargo string needs to be mapped from TTDPatch to OpenTTD string IDs.
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* This is done after loading so that strings from Action 4 will be mapped
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* properly. */
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static void MapNewCargoStrings()
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{
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for (CargoID c = 0; c < NUM_CARGO; c++) {
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CargoSpec *cs = &_cargo[c];
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/* Don't map if the cargo is unavailable or not from NewGRF */
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if (cs->grfid == 0) continue;
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}
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}
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/* Here we perform initial decoding of some special sprites (as are they
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* described at http://www.ttdpatch.net/src/newgrf.txt, but this is only a very
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* partial implementation yet). */
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@ -6006,10 +5993,6 @@ static void AfterLoadGRFs()
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/* Create dynamic list of industry legends for smallmap_gui.cpp */
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BuildIndustriesLegend();
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/* Map cargo strings. This is a separate step because cargos are
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* loaded before strings... */
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MapNewCargoStrings();
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/* Update the townname generators list */
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InitGRFTownGeneratorNames();
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