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https://github.com/JGRennison/OpenTTD-patches.git
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Timer: Add upstream TimerWindow
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parent
a56efeb609
commit
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@ -4,5 +4,7 @@ add_files(
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timer_game_tick.cpp
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timer_game_tick.h
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timer_manager.h
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timer_window.cpp
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timer_window.h
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timer.h
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)
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64
src/timer/timer_window.cpp
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64
src/timer/timer_window.cpp
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@ -0,0 +1,64 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file timer_window.cpp
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* This file implements the timer logic for the Window system.
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*/
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#include "../stdafx.h"
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#include "timer.h"
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#include "timer_window.h"
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#include "../safeguards.h"
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template<>
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void IntervalTimer<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
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{
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if (this->period == std::chrono::milliseconds::zero()) return;
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this->storage.elapsed += delta;
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uint count = 0;
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while (this->storage.elapsed >= this->period) {
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this->storage.elapsed -= this->period;
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count++;
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}
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if (count > 0) {
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this->callback(count);
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}
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}
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template<>
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void TimeoutTimer<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
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{
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if (this->fired) return;
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if (this->period == std::chrono::milliseconds::zero()) return;
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this->storage.elapsed += delta;
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if (this->storage.elapsed >= this->period) {
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this->callback();
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this->fired = true;
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}
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}
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template<>
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void TimerManager<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
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{
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for (auto timer : TimerManager<TimerWindow>::GetTimerVector()) {
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timer->Elapsed(delta);
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}
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}
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#ifdef WITH_ASSERT
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template<>
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void TimerManager<TimerWindow>::Validate(TimerWindow::TPeriod)
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{
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}
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#endif /* WITH_ASSERT */
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35
src/timer/timer_window.h
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35
src/timer/timer_window.h
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@ -0,0 +1,35 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file timer_window.h Definition of the Window system */
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#ifndef TIMER_WINDOW_H
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#define TIMER_WINDOW_H
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#include <chrono>
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/**
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* Timer that represents the real time, usable for the Window system.
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*
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* This can be used to create intervals based on milliseconds, seconds, etc.
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* Mostly used for animation, scrolling, etc.
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*
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* Please be mindful that the order in which timers are called is not guaranteed.
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*
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* @note The lowest possible interval is 1ms.
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* @note These timers can only be used in the Window system.
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*/
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class TimerWindow {
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public:
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using TPeriod = std::chrono::milliseconds;
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using TElapsed = std::chrono::milliseconds;
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struct TStorage {
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std::chrono::milliseconds elapsed;
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};
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};
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#endif /* TIMER_WINDOW_H */
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@ -40,6 +40,8 @@
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#include "guitimer_func.h"
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#include "news_func.h"
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#include "core/backup_type.hpp"
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#include "timer/timer.h"
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#include "timer/timer_window.h"
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#include <bitset>
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@ -3253,7 +3255,8 @@ void CallWindowRealtimeTickEvent(uint delta_ms)
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void UpdateWindows()
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{
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static std::chrono::steady_clock::time_point last_time = std::chrono::steady_clock::now();
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uint delta_ms = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - last_time).count();
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auto delta_ms_duration = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - last_time);
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uint delta_ms = delta_ms_duration.count();
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if (delta_ms == 0) return;
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@ -3264,6 +3267,7 @@ void UpdateWindows()
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ProcessPendingPerformanceMeasurements();
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TimerManager<TimerWindow>::Elapsed(delta_ms_duration);
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CallWindowRealtimeTickEvent(delta_ms);
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static GUITimer network_message_timer = GUITimer(1);
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