(svn r22071) -Fix (r20075): some hotkey names in hotkey.cfg for the scenario editor toolbar were completely bogus

This commit is contained in:
yexo 2011-02-13 19:31:04 +00:00
parent befa79ba4a
commit c7038d8b4d

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@ -1823,15 +1823,15 @@ Hotkey<ScenarioEditorToolbarWindow> ScenarioEditorToolbarWindow::scenedit_mainto
Hotkey<ScenarioEditorToolbarWindow>((uint16)0, "fastforward", MTEHK_FASTFORWARD),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F2, "settings", MTEHK_SETTINGS),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F3, "saveload", MTEHK_SAVEGAME),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F4, "town_list", MTEHK_GENLAND),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F5, "subsidies", MTEHK_GENTOWN),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F6, "station_list", MTEHK_GENINDUSTRY),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F7, "finances", MTEHK_BUILD_ROAD),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F8, "companies", MTEHK_BUILD_DOCKS),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F9, "graphs", MTEHK_BUILD_TREES),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F10, "league", MTEHK_SIGN),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F11, "industry_list", MTEHK_MUSIC),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F12, "train_list", MTEHK_LANDINFO),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F4, "gen_land", MTEHK_GENLAND),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F5, "gen_town", MTEHK_GENTOWN),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F6, "gen_industry", MTEHK_GENINDUSTRY),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F7, "build_road", MTEHK_BUILD_ROAD),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F8, "build_docks", MTEHK_BUILD_DOCKS),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F9, "build_trees", MTEHK_BUILD_TREES),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F10, "build_sign", MTEHK_SIGN),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F11, "music", MTEHK_MUSIC),
Hotkey<ScenarioEditorToolbarWindow>(WKC_F12, "land_info", MTEHK_LANDINFO),
Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL | 'S', "small_screenshot", MTEHK_SMALL_SCREENSHOT),
Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL | 'P', "zoomedin_screenshot", MTEHK_ZOOMEDIN_SCREENSHOT),
Hotkey<ScenarioEditorToolbarWindow>((uint16)0, "giant_screenshot", MTEHK_GIANT_SCREENSHOT),