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Fix: no_http_content_downloads and use_relay_service as private settings (#10762)
Basically, we don't need to know those values when people send in crash reports.
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@ -155,10 +155,11 @@ public:
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* location. These versions assist with situations like that.
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*/
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enum IniFileVersion : uint32 {
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IFV_0, ///< 0 All versions prior to introduction.
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IFV_PRIVATE_SECRETS, ///< 1 PR#9298 Moving of settings from openttd.cfg to private.cfg / secrets.cfg.
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IFV_GAME_TYPE, ///< 2 PR#9515 Convert server_advertise to server_game_type.
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IFV_LINKGRAPH_SECONDS, ///< 3 PR#10610 Store linkgraph update intervals in seconds instead of days.
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IFV_0, ///< 0 All versions prior to introduction.
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IFV_PRIVATE_SECRETS, ///< 1 PR#9298 Moving of settings from openttd.cfg to private.cfg / secrets.cfg.
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IFV_GAME_TYPE, ///< 2 PR#9515 Convert server_advertise to server_game_type.
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IFV_LINKGRAPH_SECONDS, ///< 3 PR#10610 Store linkgraph update intervals in seconds instead of days.
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IFV_NETWORK_PRIVATE_SETTINGS, ///< 4 PR#10762 Move no_http_content_downloads / use_relay_service to private settings.
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IFV_MAX_VERSION, ///< Highest possible ini-file version.
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};
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@ -1243,6 +1244,31 @@ void LoadFromConfig(bool startup)
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_settings_newgame.linkgraph.recalc_time *= SECONDS_PER_DAY;
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}
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if (generic_version < IFV_NETWORK_PRIVATE_SETTINGS) {
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IniGroup *network = generic_ini.GetGroup("network", false);
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if (network != nullptr) {
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IniItem *no_http_content_downloads = network->GetItem("no_http_content_downloads", false);
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if (no_http_content_downloads != nullptr) {
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if (no_http_content_downloads->value == "true") {
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_settings_client.network.no_http_content_downloads = true;
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} else if (no_http_content_downloads->value == "false") {
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_settings_client.network.no_http_content_downloads = false;
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}
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}
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IniItem *use_relay_service = network->GetItem("use_relay_service", false);
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if (use_relay_service != nullptr) {
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if (use_relay_service->value == "never") {
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_settings_client.network.use_relay_service = UseRelayService::URS_NEVER;
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} else if (use_relay_service->value == "ask") {
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_settings_client.network.use_relay_service = UseRelayService::URS_ASK;
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} else if (use_relay_service->value == "allow") {
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_settings_client.network.use_relay_service = UseRelayService::URS_ALLOW;
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}
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}
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}
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}
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_grfconfig_newgame = GRFLoadConfig(generic_ini, "newgrf", false);
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_grfconfig_static = GRFLoadConfig(generic_ini, "newgrf-static", true);
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AILoadConfig(generic_ini, "ai_players");
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@ -1304,6 +1330,13 @@ void SaveToConfig()
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network->RemoveItem("server_advertise");
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}
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}
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if (generic_version < IFV_NETWORK_PRIVATE_SETTINGS) {
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IniGroup *network = generic_ini.GetGroup("network", false);
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if (network != nullptr) {
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network->RemoveItem("no_http_content_downloads");
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network->RemoveItem("use_relay_service");
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}
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}
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HandleSettingDescs(generic_ini, private_ini, secrets_ini, IniSaveSettings, IniSaveSettingList);
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GRFSaveConfig(generic_ini, "newgrf", _grfconfig_newgame);
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@ -7,13 +7,19 @@
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; Network settings as stored in the private configuration file ("private.cfg").
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[pre-amble]
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static constexpr std::initializer_list<const char*> _use_relay_service{"never", "ask", "allow"};
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static const SettingVariant _network_private_settings_table[] = {
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[post-amble]
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};
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[templates]
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SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDTC_BOOL = SDTC_BOOL( $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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SDTC_VAR = SDTC_VAR( $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup),
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[validation]
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SDTC_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
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SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size");
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[defaults]
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flags = SF_NONE
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@ -66,3 +72,22 @@ length = 0
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = """"
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cat = SC_EXPERT
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[SDTC_BOOL]
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var = network.no_http_content_downloads
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = false
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cat = SC_EXPERT
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[SDTC_OMANY]
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var = network.use_relay_service
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type = SLE_UINT8
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flags = SF_GUI_DROPDOWN | SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = URS_ASK
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min = URS_NO
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max = URS_ALLOW
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full = _use_relay_service
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str = STR_CONFIG_SETTING_USE_RELAY_SERVICE
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strhelp = STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT
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strval = STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER
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cat = SC_BASIC
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@ -10,7 +10,6 @@
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static void UpdateClientConfigValues();
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static constexpr std::initializer_list<const char*> _server_game_type{"local", "public", "invite-only"};
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static constexpr std::initializer_list<const char*> _use_relay_service{"never", "ask", "allow"};
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static const SettingVariant _network_settings_table[] = {
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[post-amble]
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@ -246,22 +245,3 @@ var = network.reload_cfg
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_NETWORK_ONLY
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def = false
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cat = SC_EXPERT
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[SDTC_BOOL]
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var = network.no_http_content_downloads
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = false
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cat = SC_EXPERT
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[SDTC_OMANY]
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var = network.use_relay_service
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type = SLE_UINT8
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flags = SF_GUI_DROPDOWN | SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = URS_ASK
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min = URS_NO
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max = URS_ALLOW
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full = _use_relay_service
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str = STR_CONFIG_SETTING_USE_RELAY_SERVICE
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strhelp = STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT
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strval = STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER
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cat = SC_BASIC
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