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https://github.com/JGRennison/OpenTTD-patches.git
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Merge pull request #290 from VacuumBreather/fix_some_type_warnings
Fix some type conversion warnings
This commit is contained in:
commit
c5ba7bcf7b
@ -254,8 +254,8 @@ void ClientNetworkContentSocketHandler::RequestContentList(ContentVector *cv, bo
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while (cv->size() > offset) {
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while (cv->size() > offset) {
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Packet *p = new Packet(send_md5sum ? PACKET_CONTENT_CLIENT_INFO_EXTID_MD5 : PACKET_CONTENT_CLIENT_INFO_EXTID, TCP_MTU);
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Packet *p = new Packet(send_md5sum ? PACKET_CONTENT_CLIENT_INFO_EXTID_MD5 : PACKET_CONTENT_CLIENT_INFO_EXTID, TCP_MTU);
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const uint to_send = (uint)std::min<uint>(cv->size() - offset, max_per_packet);
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const uint to_send = std::min<uint>(static_cast<uint>(cv->size() - offset), max_per_packet);
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p->Send_uint8(to_send);
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p->Send_uint8(static_cast<uint8>(to_send));
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for (uint i = 0; i < to_send; i++) {
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for (uint i = 0; i < to_send; i++) {
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const ContentInfo *ci = (*cv)[offset + i];
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const ContentInfo *ci = (*cv)[offset + i];
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@ -474,7 +474,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendDesyncLog(const std::strin
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for (size_t offset = 0; offset < log.size();) {
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for (size_t offset = 0; offset < log.size();) {
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Packet *p = new Packet(PACKET_SERVER_DESYNC_LOG, SHRT_MAX);
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Packet *p = new Packet(PACKET_SERVER_DESYNC_LOG, SHRT_MAX);
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size_t size = std::min<size_t>(log.size() - offset, SHRT_MAX - 2 - p->Size());
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size_t size = std::min<size_t>(log.size() - offset, SHRT_MAX - 2 - p->Size());
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p->Send_uint16(size);
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p->Send_uint16(static_cast<uint16>(size));
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p->Send_binary(log.data() + offset, size);
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p->Send_binary(log.data() + offset, size);
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this->SendPacket(p);
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this->SendPacket(p);
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@ -329,7 +329,7 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_GET_NEWGRFS(Packet *p, Networ
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if (in_reply.empty()) return;
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if (in_reply.empty()) return;
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Packet packet(PACKET_UDP_SERVER_NEWGRFS);
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Packet packet(PACKET_UDP_SERVER_NEWGRFS);
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packet.Send_uint8(in_reply.size());
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packet.Send_uint8(static_cast<uint8>(in_reply.size()));
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for (const GRFInfo &info : in_reply) {
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for (const GRFInfo &info : in_reply) {
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char name[NETWORK_GRF_NAME_LENGTH];
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char name[NETWORK_GRF_NAME_LENGTH];
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@ -171,8 +171,8 @@ void Save_CPDP()
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*/
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*/
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void Load_CPDP()
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void Load_CPDP()
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{
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{
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uint count = SlGetFieldLength() / 16;
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uint count = static_cast<uint>(SlGetFieldLength() / 16);
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uint last_cargo_packet_id = (uint) -1;
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uint last_cargo_packet_id = std::numeric_limits<uint32_t>::max();
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for (uint i = 0; i < count; i++) {
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for (uint i = 0; i < count; i++) {
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uint64 k = SlReadUint64();
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uint64 k = SlReadUint64();
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@ -644,9 +644,9 @@ static void loadVL(const SlxiSubChunkInfo *info, uint32 length)
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static uint32 saveVL(const SlxiSubChunkInfo *info, bool dry_run)
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static uint32 saveVL(const SlxiSubChunkInfo *info, bool dry_run)
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{
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{
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size_t length = strlen(_openttd_revision);
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const size_t length = strlen(_openttd_revision);
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if (!dry_run) MemoryDumper::GetCurrent()->CopyBytes(reinterpret_cast<const byte *>(_openttd_revision), length);
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if (!dry_run) MemoryDumper::GetCurrent()->CopyBytes(reinterpret_cast<const byte *>(_openttd_revision), length);
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return length;
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return static_cast<uint32>(length);
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}
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}
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static void loadLC(const SlxiSubChunkInfo *info, uint32 length)
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static void loadLC(const SlxiSubChunkInfo *info, uint32 length)
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@ -800,9 +800,9 @@ void SlSetLength(size_t length)
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SlWriteByte(CH_EXT_HDR);
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SlWriteByte(CH_EXT_HDR);
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SlWriteUint32(static_cast<uint32>(SLCEHF_BIG_RIFF));
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SlWriteUint32(static_cast<uint32>(SLCEHF_BIG_RIFF));
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}
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}
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SlWriteUint32((uint32)((length & 0xFFFFFF) | ((length >> 24) << 28)));
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SlWriteUint32(static_cast<uint32>((length & 0xFFFFFF) | ((length >> 24) << 28)));
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if (length >= (1 << 28)) {
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if (length >= (1 << 28)) {
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SlWriteUint32(length >> 28);
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SlWriteUint32(static_cast<uint32>(length >> 28));
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}
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}
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break;
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break;
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case CH_ARRAY:
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case CH_ARRAY:
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@ -1809,7 +1809,7 @@ static void DrawBridgeSignalOnMiddlePart(const TileInfo *ti, TileIndex bridge_st
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sprite += SPR_ORIGINAL_SIGNALS_BASE + (position << 1);
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sprite += SPR_ORIGINAL_SIGNALS_BASE + (position << 1);
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} else {
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} else {
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/* All other signals are picked from add on sprites. */
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/* All other signals are picked from add on sprites. */
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sprite += SPR_SIGNALS_BASE + ((int)SIGTYPE_NORMAL - 1) * 16 + variant * 64 + (position << 1);
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sprite += SPR_SIGNALS_BASE + (variant * 64) + (position << 1) - 16;
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}
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}
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AddSortableSpriteToDraw(sprite, PAL_NONE, x, y, 1, 1, TILE_HEIGHT, z, false, 0, 0, BB_Z_SEPARATOR);
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AddSortableSpriteToDraw(sprite, PAL_NONE, x, y, 1, 1, TILE_HEIGHT, z, false, 0, 0, BB_Z_SEPARATOR);
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