Zoning: Fix restricted signal zoning mode with tunnels/bridges

pull/379/head
Jonathan G Rennison 2 years ago
parent c4ea3e0335
commit c59d78db11

@ -267,7 +267,7 @@ SpriteID TileZoneCheckTraceRestrictEvaluation(TileIndex tile, Owner owner)
if (IsTileType(tile, MP_RAILWAY) && HasSignals(tile) && IsRestrictedSignal(tile)) {
return SPR_ZONING_INNER_HIGHLIGHT_RED;
}
if (IsTunnelBridgeWithSignalSimulation(tile)) {
if (IsTunnelBridgeWithSignalSimulation(tile) && IsTunnelBridgeRestrictedSignal(tile)) {
return SPR_ZONING_INNER_HIGHLIGHT_RED;
}
if (unlikely(HasBit(_misc_debug_flags, MDF_ZONING_RS_WATER_FLOOD_STATE)) && IsNonFloodingWaterTile(tile)) {

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