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(svn r5895) Remove dead code
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@ -265,11 +265,6 @@ int ShowAdditionalText(int x, int y, int w, EngineID engine)
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return 10;
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return 10;
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}
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}
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/************ Sorter functions *****************/
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int CDECL GeneralOwnerSorter(const void *a, const void *b)
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{
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return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner;
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}
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/* Variables you need to set before calling this function!
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/* Variables you need to set before calling this function!
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* 1. (byte)_internal_sort_type: sorting criteria to sort on
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* 1. (byte)_internal_sort_type: sorting criteria to sort on
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@ -19,19 +19,10 @@ void ResortVehicleLists(void);
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void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID);
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void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID);
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void SortVehicleList(struct vehiclelist_d *vl);
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void SortVehicleList(struct vehiclelist_d *vl);
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int CDECL GeneralOwnerSorter(const void *a, const void *b);
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#define PERIODIC_RESORT_DAYS 10
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#define PERIODIC_RESORT_DAYS 10
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#define SORT_BY_UNSORTED 0
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#define SORT_BY_UNSORTED 0
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extern const StringID _vehicle_sort_listing[];
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extern const StringID _vehicle_sort_listing[];
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enum VehicleSortTypes {
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VEHTRAIN = 0,
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VEHROAD = 1,
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VEHSHIP = 2,
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VEHAIRCRAFT = 3
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};
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typedef struct Listing {
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typedef struct Listing {
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bool order; // Ascending/descending?
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bool order; // Ascending/descending?
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byte criteria; // Sorting criteria
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byte criteria; // Sorting criteria
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@ -64,5 +55,4 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
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int ShowAdditionalText(int x, int y, int w, EngineID engine_number);
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int ShowAdditionalText(int x, int y, int w, EngineID engine_number);
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#endif /* VEHICLE_GUI_H */
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#endif /* VEHICLE_GUI_H */
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