(svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out

pull/155/head
celestar 18 years ago
parent 22a22a7d3f
commit c09e73a5e5

@ -1663,7 +1663,13 @@ void OnNewDay_RoadVeh(Vehicle *v)
RoadStop* best = NULL;
if (rs != NULL) {
if (DistanceManhattan(v->tile, st->xy) < 16) {
/* We try to obtain a slot if:
* 1) we're reasonably close to the primary road stop
* or
* 2) we're somewhere close to the station rectangle (to make sure we do assign
* slots even if the station and its road stops are incredibly spread out)
*/
if (DistanceManhattan(v->tile, rs->xy) < 16 || st->rect.PtInExtendedRect(TileX(v->tile), TileY(v->tile), 2)) {
uint dist, badness;
uint minbadness = UINT_MAX;

@ -202,9 +202,18 @@ void StationRect::MakeEmpty()
left = top = right = bottom = 0;
}
bool StationRect::PtInRectXY(int x, int y) const
/**
* Determines whether a given point (x, y) is within a certain distance of
* the station rectangle.
* @note x and y are in Tile coordinates
* @param x X coordinate
* @param y Y coordinate
* @param distance The maxmium distance a point may have (L1 norm)
* @return true if the point is within distance tiles of the station rectangle
*/
bool StationRect::PtInExtendedRect(int x, int y, int distance) const
{
return (left <= x && x <= right && top <= y && y <= bottom);
return (left - distance <= x && x <= right + distance && top - distance <= y && y <= bottom + distance);
}
bool StationRect::IsEmpty() const
@ -221,7 +230,7 @@ bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
left = right = x;
top = bottom = y;
} else if (!PtInRectXY(x, y)) {
} else if (!PtInExtendedRect(x, y)) {
/* current rect is not empty and new point is outside this rect */
/* make new spread-out rectangle */
Rect new_rect = {min(x, left), min(y, top), max(x, right), max(y, bottom)};
@ -316,8 +325,8 @@ bool StationRect::AfterRemoveTile(Station *st, TileIndex tile)
bool StationRect::AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
{
assert(PtInRectXY(TileX(tile), TileY(tile)));
assert(PtInRectXY(TileX(tile) + w - 1, TileY(tile) + h - 1));
assert(PtInExtendedRect(TileX(tile), TileY(tile)));
assert(PtInExtendedRect(TileX(tile) + w - 1, TileY(tile) + h - 1));
bool empty = AfterRemoveTile(st, tile);
if (w != 1 || h != 1) empty = empty || AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));

@ -84,7 +84,7 @@ struct StationRect : public Rect {
StationRect();
void MakeEmpty();
bool PtInRectXY(int x, int y) const;
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);

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