(svn r26862) -Codechange: Don't shrink widget size in new game window.

pull/155/head
peter1138 10 years ago
parent 2f871d02b3
commit c07aea8ab8

@ -432,30 +432,30 @@ struct GenerateLandscapeWindow : public Window {
switch (widget) {
case WID_GL_START_DATE_TEXT:
SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
*size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
*size = maxdim(*size, GetStringBoundingBox(STR_BLACK_DATE_LONG));
break;
case WID_GL_MAPSIZE_X_PULLDOWN:
case WID_GL_MAPSIZE_Y_PULLDOWN:
SetDParamMaxValue(0, MAX_MAP_SIZE);
*size = GetStringBoundingBox(STR_JUST_INT);
*size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
break;
case WID_GL_SNOW_LEVEL_TEXT:
SetDParamMaxValue(0, MAX_TILE_HEIGHT);
*size = GetStringBoundingBox(STR_JUST_INT);
*size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
break;
case WID_GL_HEIGHTMAP_SIZE_TEXT:
SetDParam(0, this->x);
SetDParam(1, this->y);
*size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
*size = maxdim(*size, GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE));
break;
case WID_GL_TOWN_PULLDOWN:
strs = _num_towns;
SetDParamMaxValue(0, CUSTOM_TOWN_MAX_NUMBER);
*size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
*size = maxdim(*size, GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER));
break;
case WID_GL_INDUSTRY_PULLDOWN: strs = _num_inds; break;
@ -465,7 +465,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_WATER_PULLDOWN:
strs = _sea_lakes;
SetDParamMaxValue(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
*size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
*size = maxdim(*size, GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE));
break;
case WID_GL_RIVER_PULLDOWN: strs = _rivers; break;
@ -496,7 +496,7 @@ struct GenerateLandscapeWindow : public Window {
}
}
size->width += padding.width;
size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
size->height = max(size->height, (uint)(FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM));
}
virtual void DrawWidget(const Rect &r, int widget) const
@ -904,7 +904,7 @@ struct CreateScenarioWindow : public Window
default:
return;
}
*size = GetStringBoundingBox(str);
*size = maxdim(*size, GetStringBoundingBox(str));
size->width += padding.width;
size->height += padding.height;
}

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