Allow modal progress sleep to finish early on completion

pull/145/head
Jonathan G Rennison 4 years ago
parent e2ab622a14
commit c061675001

@ -1495,7 +1495,7 @@ void DrawDirtyBlocks()
_modal_progress_work_mutex.unlock();
/* Wait a while and update _realtime_tick so we are given the rights */
if (!is_first_modal_progress_loop) CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
if (!is_first_modal_progress_loop) SleepWhileModalProgress(MODAL_PROGRESS_REDRAW_TIMEOUT);
#if defined(__GNUC__) || defined(__clang__)
__atomic_add_fetch(&_realtime_tick, MODAL_PROGRESS_REDRAW_TIMEOUT, __ATOMIC_RELAXED);
#else

@ -10,6 +10,14 @@
#include "stdafx.h"
#include "progress.h"
#include <chrono>
#include <mutex>
#include <condition_variable>
#if defined(__MINGW32__)
#include "3rdparty/mingw-std-threads/mingw.mutex.h"
#include "3rdparty/mingw-std-threads/mingw.condition_variable.h"
#endif
#include "safeguards.h"
/** Are we in a modal progress or not? */
@ -22,6 +30,9 @@ std::mutex _modal_progress_work_mutex;
/** Rights for the painting. */
std::mutex _modal_progress_paint_mutex;
static std::mutex _modal_progress_cv_mutex;
static std::condition_variable _modal_progress_cv;
/**
* Set the modal progress state.
* @note Makes IsFirstModalProgressLoop return true for the next call.
@ -29,8 +40,11 @@ std::mutex _modal_progress_paint_mutex;
*/
void SetModalProgress(bool state)
{
_modal_progress_cv_mutex.lock();
_in_modal_progress = state;
_first_in_modal_loop = true;
_modal_progress_cv_mutex.unlock();
if (!state) _modal_progress_cv.notify_all();
}
/**
@ -44,3 +58,9 @@ bool IsFirstModalProgressLoop()
_first_in_modal_loop = false;
return ret;
}
void SleepWhileModalProgress(int milliseconds)
{
std::unique_lock<std::mutex> lk(_modal_progress_cv_mutex);
_modal_progress_cv.wait_for(lk, std::chrono::milliseconds(milliseconds), []{ return !_in_modal_progress; });
}

@ -39,6 +39,7 @@ static inline bool UseThreadedModelProgress()
bool IsFirstModalProgressLoop();
void SetModalProgress(bool state);
void SleepWhileModalProgress(int milliseconds);
extern std::mutex _modal_progress_work_mutex;
extern std::mutex _modal_progress_paint_mutex;

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