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@ -384,7 +384,10 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
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/* Update rail count for level crossings. The plain track should still be accounted
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* for, so only subtract the difference to the level crossing cost. */
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.rail[GetRailType(tile)] -= LEVELCROSSING_TRACKBIT_FACTOR - 1;
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if (c != NULL) {
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c->infrastructure.rail[GetRailType(tile)] -= LEVELCROSSING_TRACKBIT_FACTOR - 1;
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DirtyCompanyInfrastructureWindows(c->index);
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}
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} else {
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SetRoadTypes(tile, rts);
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}
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@ -638,7 +641,10 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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/* Update rail count for level crossings. The plain track is already
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* counted, so only add the difference to the level crossing cost. */
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR - 1;
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if (c != NULL) {
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c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR - 1;
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DirtyCompanyInfrastructureWindows(c->index);
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}
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/* Always add road to the roadtypes (can't draw without it) */
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bool reserved = HasBit(GetRailReservationTrackBits(tile), railtrack);
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