|
|
|
@ -22,6 +22,7 @@
|
|
|
|
|
#include "../progress.h"
|
|
|
|
|
#include "../core/random_func.hpp"
|
|
|
|
|
#include "../core/math_func.hpp"
|
|
|
|
|
#include "../fileio_func.h"
|
|
|
|
|
#include "sdl_v.h"
|
|
|
|
|
#include <SDL.h>
|
|
|
|
|
|
|
|
|
@ -203,10 +204,6 @@ static void GetAvailableVideoMode(uint *w, uint *h)
|
|
|
|
|
*h = _resolutions[best].height;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef ICON_DIR
|
|
|
|
|
#define ICON_DIR "media"
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef WIN32
|
|
|
|
|
/* Let's redefine the LoadBMP macro with because we are dynamically
|
|
|
|
|
* loading SDL and need to 'SDL_CALL' all functions */
|
|
|
|
@ -226,15 +223,18 @@ static bool CreateMainSurface(uint w, uint h)
|
|
|
|
|
|
|
|
|
|
if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
|
|
|
|
|
|
|
|
|
|
/* Give the application an icon */
|
|
|
|
|
icon = SDL_CALL SDL_LoadBMP(ICON_DIR PATHSEP "openttd.32.bmp");
|
|
|
|
|
if (icon != NULL) {
|
|
|
|
|
/* Get the colourkey, which will be magenta */
|
|
|
|
|
uint32 rgbmap = SDL_CALL SDL_MapRGB(icon->format, 255, 0, 255);
|
|
|
|
|
|
|
|
|
|
SDL_CALL SDL_SetColorKey(icon, SDL_SRCCOLORKEY, rgbmap);
|
|
|
|
|
SDL_CALL SDL_WM_SetIcon(icon, NULL);
|
|
|
|
|
SDL_CALL SDL_FreeSurface(icon);
|
|
|
|
|
char icon_path[MAX_PATH];
|
|
|
|
|
if (FioFindFullPath(icon_path, lengthof(icon_path), BASESET_DIR, "openttd.32.bmp") != NULL) {
|
|
|
|
|
/* Give the application an icon */
|
|
|
|
|
icon = SDL_CALL SDL_LoadBMP(icon_path);
|
|
|
|
|
if (icon != NULL) {
|
|
|
|
|
/* Get the colourkey, which will be magenta */
|
|
|
|
|
uint32 rgbmap = SDL_CALL SDL_MapRGB(icon->format, 255, 0, 255);
|
|
|
|
|
|
|
|
|
|
SDL_CALL SDL_SetColorKey(icon, SDL_SRCCOLORKEY, rgbmap);
|
|
|
|
|
SDL_CALL SDL_WM_SetIcon(icon, NULL);
|
|
|
|
|
SDL_CALL SDL_FreeSurface(icon);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK */
|
|
|
|
|