mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-09 19:10:38 +00:00
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
This commit is contained in:
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fa07d61b84
commit
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2
Doxyfile
2
Doxyfile
@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
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SEARCH_INCLUDES = YES
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INCLUDE_PATH =
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INCLUDE_FILE_PATTERNS =
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PREDEFINED = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE
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PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE
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EXPAND_AS_DEFINED =
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SKIP_FUNCTION_MACROS = YES
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#---------------------------------------------------------------------------
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16
config.lib
16
config.lib
@ -54,7 +54,6 @@ set_default() {
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enable_lto="0"
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enable_dedicated="0"
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enable_network="1"
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enable_ai="1"
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enable_static="1"
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enable_translator="0"
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enable_unicode="1"
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@ -128,7 +127,6 @@ set_default() {
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enable_lto
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enable_dedicated
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enable_network
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enable_ai
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enable_static
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enable_translator
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enable_unicode
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@ -286,9 +284,6 @@ detect_params() {
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--enable-network) enable_network="2";;
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--enable-network=*) enable_network="$optarg";;
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--disable-network) enable_network="0";;
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--enable-ai) enable_ai="2";;
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--enable-ai=*) enable_ai="$optarg";;
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--disable-ai) enable_ai="0";;
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--disable-static) enable_static="0";;
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--enable-static) enable_static="2";;
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--enable-static=*) enable_static="$optarg";;
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@ -743,13 +738,8 @@ check_params() {
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log 1 "checking network... disabled"
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fi
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if [ "$enable_ai" != "0" ]; then
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log 1 "checking ai... found"
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log 1 "checking squirrel... found"
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SCRIPT_SRC_DIR="$ROOT_DIR/src/3rdparty/squirrel/include"
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else
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log 1 "checking ai... disabled"
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SCRIPT_SRC_DIR=""
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fi
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if [ "$enable_translator" != "0" ]; then
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log 1 "checking translator... debug"
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@ -1586,9 +1576,7 @@ make_cflags_and_ldflags() {
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if [ "$cpu_type" = "64" ] && [ "$enable_universal" = "0" ]; then
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CFLAGS="$CFLAGS -D_SQ64"
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fi
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if [ "$enable_ai" != "0" ]; then
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CFLAGS="$CFLAGS -I$SCRIPT_SRC_DIR -DENABLE_AI"
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fi
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CFLAGS="$CFLAGS -I$SCRIPT_SRC_DIR"
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if [ -n "$png_config" ]; then
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CFLAGS="$CFLAGS -DWITH_PNG"
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@ -102,7 +102,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -156,7 +156,7 @@
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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@ -204,7 +204,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -256,7 +256,7 @@
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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@ -102,7 +102,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -156,7 +156,7 @@
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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@ -204,7 +204,7 @@
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -256,7 +256,7 @@
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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@ -52,7 +52,7 @@
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FavorSizeOrSpeed="2"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
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StringPooling="true"
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ExceptionHandling="1"
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RuntimeLibrary="0"
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@ -156,7 +156,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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@ -257,7 +257,7 @@
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FavorSizeOrSpeed="2"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
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StringPooling="true"
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ExceptionHandling="1"
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RuntimeLibrary="0"
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@ -362,7 +362,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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@ -52,7 +52,7 @@
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FavorSizeOrSpeed="2"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
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StringPooling="true"
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ExceptionHandling="1"
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RuntimeLibrary="0"
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@ -156,7 +156,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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@ -257,7 +257,7 @@
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FavorSizeOrSpeed="2"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
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StringPooling="true"
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ExceptionHandling="1"
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RuntimeLibrary="0"
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@ -362,7 +362,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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@ -53,7 +53,7 @@
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FavorSizeOrSpeed="2"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
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StringPooling="true"
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ExceptionHandling="1"
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RuntimeLibrary="0"
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@ -155,7 +155,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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@ -255,7 +255,7 @@
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FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@ -359,7 +359,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -53,7 +53,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@ -155,7 +155,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -255,7 +255,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@ -359,7 +359,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@ -551,7 +551,6 @@ table/water_land.h
|
||||
3rdparty/md5/md5.cpp
|
||||
3rdparty/md5/md5.h
|
||||
|
||||
#if AI
|
||||
# Script
|
||||
script/script_config.cpp
|
||||
script/script_config.hpp
|
||||
@ -738,7 +737,6 @@ script/api/script_vehicle.cpp
|
||||
script/api/script_vehiclelist.cpp
|
||||
script/api/script_waypoint.cpp
|
||||
script/api/script_waypointlist.cpp
|
||||
#end
|
||||
|
||||
# Blitters
|
||||
#if DEDICATED
|
||||
|
@ -12,7 +12,6 @@
|
||||
#ifndef AI_HPP
|
||||
#define AI_HPP
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
#include "../script/api/script_event_types.hpp"
|
||||
#include "../date_type.h"
|
||||
#include "../core/string_compare_type.hpp"
|
||||
@ -153,27 +152,4 @@ private:
|
||||
static class AIScannerLibrary *scanner_library; ///< ScriptScanner instance that is used to find AI Libraries
|
||||
};
|
||||
|
||||
#else /* ENABLE_AI */
|
||||
|
||||
#include "../company_type.h"
|
||||
|
||||
#define NewEvent(cid, event) nop()
|
||||
#define BroadcastNewEvent(...) nop()
|
||||
|
||||
class AI {
|
||||
public:
|
||||
static void StartNew(CompanyID company, bool rerandomise_ai = true) {}
|
||||
static void Stop(CompanyID company) {}
|
||||
static void Initialize() {}
|
||||
static void Uninitialize(bool keepConfig) {}
|
||||
static void KillAll() {}
|
||||
static void GameLoop() {}
|
||||
static bool HasAI(const struct ContentInfo *ci, bool md5sum) { return false; }
|
||||
static bool HasAILibrary(const struct ContentInfo *ci, bool md5sum) { return false; }
|
||||
static void Rescan() {}
|
||||
static char *GetConsoleList(char *p, const char *last, bool newest_only = false) { return p; }
|
||||
static void nop() { }
|
||||
};
|
||||
|
||||
#endif /* ENABLE_AI */
|
||||
#endif /* AI_HPP */
|
||||
|
@ -14,22 +14,9 @@
|
||||
|
||||
#include "../company_type.h"
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
void ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY);
|
||||
void ShowAIConfigWindow();
|
||||
void ShowAIDebugWindowIfAIError();
|
||||
void InitializeAIGui();
|
||||
#else
|
||||
#include "../gui.h"
|
||||
#include "table/strings.h"
|
||||
|
||||
static inline void ShowAIConfigWindow()
|
||||
{
|
||||
ShowErrorMessage(STR_ERROR_NO_AI, STR_ERROR_NO_AI_SUB, WL_INFO);
|
||||
}
|
||||
static inline void ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY) {ShowAIConfigWindow();}
|
||||
static inline void ShowAIDebugWindowIfAIError() {}
|
||||
static inline void InitializeAIGui() {}
|
||||
#endif /* ENABLE_AI */
|
||||
|
||||
#endif /* AI_GUI_HPP */
|
||||
|
@ -12,8 +12,6 @@
|
||||
#ifndef AI_INFO_HPP
|
||||
#define AI_INFO_HPP
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
|
||||
#include "../script/script_info.hpp"
|
||||
#include "../script/script_config.hpp"
|
||||
|
||||
@ -84,5 +82,4 @@ private:
|
||||
const char *category; ///< The category this library is in.
|
||||
};
|
||||
|
||||
#endif /* ENABLE_AI */
|
||||
#endif /* AI_INFO_HPP */
|
||||
|
@ -572,7 +572,6 @@ void StartupCompanies()
|
||||
_next_competitor_start = 0;
|
||||
}
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
/** Start a new competitor company if possible. */
|
||||
static void MaybeStartNewCompany()
|
||||
{
|
||||
@ -594,7 +593,6 @@ static void MaybeStartNewCompany()
|
||||
DoCommandP(0, 1 | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
|
||||
/** Initialize the pool of companies. */
|
||||
void InitializeCompanies()
|
||||
@ -693,7 +691,6 @@ void OnTick_Companies()
|
||||
if (c->bankrupt_asked != 0) HandleBankruptcyTakeover(c);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
if (_next_competitor_start == 0) {
|
||||
_next_competitor_start = AI::GetStartNextTime() * DAY_TICKS;
|
||||
}
|
||||
@ -701,7 +698,6 @@ void OnTick_Companies()
|
||||
if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) {
|
||||
MaybeStartNewCompany();
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
|
||||
_cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
|
||||
}
|
||||
|
@ -1069,7 +1069,6 @@ DEF_CONSOLE_CMD(ConRestart)
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
/**
|
||||
* Print a text buffer line by line to the console. Lines are seperated by '\n'.
|
||||
* @param buf The buffer to print.
|
||||
@ -1255,7 +1254,6 @@ DEF_CONSOLE_CMD(ConRescanAI)
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
|
||||
DEF_CONSOLE_CMD(ConRescanNewGRF)
|
||||
{
|
||||
@ -1892,14 +1890,12 @@ void IConsoleStdLibRegister()
|
||||
IConsoleAliasRegister("list_patches", "list_settings %+");
|
||||
IConsoleAliasRegister("developer", "setting developer %+");
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
IConsoleCmdRegister("list_ai_libs", ConListAILibs);
|
||||
IConsoleCmdRegister("list_ai", ConListAI);
|
||||
IConsoleCmdRegister("reload_ai", ConReloadAI);
|
||||
IConsoleCmdRegister("rescan_ai", ConRescanAI);
|
||||
IConsoleCmdRegister("start_ai", ConStartAI);
|
||||
IConsoleCmdRegister("stop_ai", ConStopAI);
|
||||
#endif /* ENABLE_AI */
|
||||
|
||||
/* networking functions */
|
||||
#ifdef ENABLE_NETWORK
|
||||
|
@ -151,9 +151,7 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
||||
if (c->ai_info == NULL) {
|
||||
buffer += seprintf(buffer, last, " %2i: Human\n", (int)c->index);
|
||||
} else {
|
||||
#ifdef ENABLE_AI
|
||||
buffer += seprintf(buffer, last, " %2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
|
||||
#endif /* ENABLE_AI */
|
||||
}
|
||||
}
|
||||
buffer += seprintf(buffer, last, "\n");
|
||||
|
@ -3412,9 +3412,6 @@ STR_AI_DEBUG_CONTINUE :{BLACK}Continue
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Unpause and continue the AI
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}View debug output of this AI
|
||||
|
||||
STR_ERROR_NO_AI :{WHITE}OpenTTD is built without AI support...
|
||||
STR_ERROR_NO_AI_SUB :{WHITE}... no AIs are available!
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
|
||||
|
@ -39,11 +39,7 @@ static CommandCallback * const _callback_table[] = {
|
||||
/* 0x0F */ CcPlaySound1E,
|
||||
/* 0x10 */ CcStation,
|
||||
/* 0x11 */ CcTerraform,
|
||||
#ifdef ENABLE_AI
|
||||
/* 0x12 */ CcAI,
|
||||
#else
|
||||
/* 0x12 */ NULL,
|
||||
#endif /* ENABLE_AI */
|
||||
/* 0x13 */ CcCloneVehicle,
|
||||
/* 0x14 */ CcGiveMoney,
|
||||
/* 0x15 */ CcCreateGroup,
|
||||
|
@ -180,10 +180,8 @@ void ClientNetworkContentSocketHandler::RequestContentList(ContentType type)
|
||||
this->RequestContentList(CONTENT_TYPE_BASE_SOUNDS);
|
||||
this->RequestContentList(CONTENT_TYPE_SCENARIO);
|
||||
this->RequestContentList(CONTENT_TYPE_HEIGHTMAP);
|
||||
#ifdef ENABLE_AI
|
||||
this->RequestContentList(CONTENT_TYPE_AI);
|
||||
this->RequestContentList(CONTENT_TYPE_AI_LIBRARY);
|
||||
#endif /* ENABLE_AI */
|
||||
this->RequestContentList(CONTENT_TYPE_NEWGRF);
|
||||
return;
|
||||
}
|
||||
|
@ -342,27 +342,23 @@ static void LoadIntroGame(bool load_newgrfs = true)
|
||||
|
||||
void MakeNewgameSettingsLive()
|
||||
{
|
||||
#ifdef ENABLE_AI
|
||||
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
|
||||
if (_settings_game.ai_config[c] != NULL) {
|
||||
delete _settings_game.ai_config[c];
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
|
||||
/* Copy newgame settings to active settings.
|
||||
* Also initialise old settings needed for savegame conversion. */
|
||||
_settings_game = _settings_newgame;
|
||||
_old_vds = _settings_client.company.vehicle;
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
|
||||
_settings_game.ai_config[c] = NULL;
|
||||
if (_settings_newgame.ai_config[c] != NULL) {
|
||||
_settings_game.ai_config[c] = new AIConfig(_settings_newgame.ai_config[c]);
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
}
|
||||
|
||||
/** Callback structure of statements to be executed after the NewGRF scan. */
|
||||
|
@ -15,6 +15,11 @@
|
||||
#include "saveload.h"
|
||||
#include "../string_func.h"
|
||||
|
||||
#include "../ai/ai.hpp"
|
||||
#include "../ai/ai_config.hpp"
|
||||
#include "../network/network.h"
|
||||
#include "../ai/ai_instance.hpp"
|
||||
|
||||
static char _ai_saveload_name[64];
|
||||
static int _ai_saveload_version;
|
||||
static char _ai_saveload_settings[1024];
|
||||
@ -28,12 +33,6 @@ static const SaveLoad _ai_company[] = {
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
#ifdef ENABLE_AI
|
||||
#include "../ai/ai.hpp"
|
||||
#include "../ai/ai_config.hpp"
|
||||
#include "../network/network.h"
|
||||
#include "../ai/ai_instance.hpp"
|
||||
|
||||
static void SaveReal_AIPL(int *index_ptr)
|
||||
{
|
||||
CompanyID index = (CompanyID)*index_ptr;
|
||||
@ -125,80 +124,3 @@ static void Save_AIPL()
|
||||
extern const ChunkHandler _ai_chunk_handlers[] = {
|
||||
{ 'AIPL', Save_AIPL, Load_AIPL, NULL, NULL, CH_ARRAY | CH_LAST},
|
||||
};
|
||||
#else
|
||||
|
||||
/** The type of the data that follows in the savegame. */
|
||||
enum SQSaveLoadType {
|
||||
SQSL_INT = 0x00, ///< The following data is an integer.
|
||||
SQSL_STRING = 0x01, ///< The following data is an string.
|
||||
SQSL_ARRAY = 0x02, ///< The following data is an array.
|
||||
SQSL_TABLE = 0x03, ///< The following data is an table.
|
||||
SQSL_BOOL = 0x04, ///< The following data is a boolean.
|
||||
SQSL_NULL = 0x05, ///< A null variable.
|
||||
SQSL_ARRAY_TABLE_END = 0xFF, ///< Marks the end of an array or table, no data follows.
|
||||
};
|
||||
|
||||
static byte _ai_sl_byte;
|
||||
|
||||
static const SaveLoad _ai_byte[] = {
|
||||
SLEG_VAR(_ai_sl_byte, SLE_UINT8),
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
static bool LoadObjects()
|
||||
{
|
||||
SlObject(NULL, _ai_byte);
|
||||
switch (_ai_sl_byte) {
|
||||
case SQSL_INT: {
|
||||
int value;
|
||||
SlArray(&value, 1, SLE_INT32);
|
||||
return true;
|
||||
}
|
||||
|
||||
case SQSL_STRING: {
|
||||
SlObject(NULL, _ai_byte);
|
||||
static char buf[256];
|
||||
SlArray(buf, _ai_sl_byte, SLE_CHAR);
|
||||
return true;
|
||||
}
|
||||
|
||||
case SQSL_ARRAY:
|
||||
while (LoadObjects()) { }
|
||||
return true;
|
||||
|
||||
case SQSL_TABLE:
|
||||
while (LoadObjects()) { LoadObjects(); }
|
||||
return true;
|
||||
|
||||
case SQSL_BOOL:
|
||||
SlObject(NULL, _ai_byte);
|
||||
return true;
|
||||
|
||||
case SQSL_NULL:
|
||||
return true;
|
||||
|
||||
case SQSL_ARRAY_TABLE_END:
|
||||
return false;
|
||||
|
||||
default: SlErrorCorrupt("Invalid AI data type");
|
||||
}
|
||||
}
|
||||
|
||||
static void Load_AIPL()
|
||||
{
|
||||
CompanyID index;
|
||||
while ((index = (CompanyID)SlIterateArray()) != (CompanyID)-1) {
|
||||
SlObject(NULL, _ai_company);
|
||||
|
||||
if (!Company::IsValidAiID(index)) continue;
|
||||
SlObject(NULL, _ai_byte);
|
||||
/* Check if there was anything saved at all. */
|
||||
if (_ai_sl_byte == 0) continue;
|
||||
LoadObjects();
|
||||
}
|
||||
}
|
||||
|
||||
extern const ChunkHandler _ai_chunk_handlers[] = {
|
||||
{ 'AIPL', NULL, Load_AIPL, NULL, NULL, CH_ARRAY | CH_LAST},
|
||||
};
|
||||
#endif /* ENABLE_AI */
|
||||
|
@ -327,9 +327,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
|
||||
if (c->ai_info == NULL) {
|
||||
p += seprintf(p, lastof(buf), "%2i: Human\n", (int)c->index);
|
||||
} else {
|
||||
#ifdef ENABLE_AI
|
||||
p += seprintf(p, lastof(buf), "%2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
|
||||
#endif /* ENABLE_AI */
|
||||
}
|
||||
}
|
||||
text[1].key = const_cast<char *>("Description");
|
||||
|
@ -1044,9 +1044,7 @@ static bool DifficultyNoiseChange(int32 i)
|
||||
static bool MaxNoAIsChange(int32 i)
|
||||
{
|
||||
if (GetGameSettings().difficulty.max_no_competitors != 0 &&
|
||||
#ifdef ENABLE_AI
|
||||
AI::GetInfoList()->size() == 0 &&
|
||||
#endif /* ENABLE_AI */
|
||||
(!_networking || _network_server)) {
|
||||
ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
|
||||
}
|
||||
@ -1314,7 +1312,6 @@ static void NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
|
||||
|
||||
static void AILoadConfig(IniFile *ini, const char *grpname)
|
||||
{
|
||||
#ifdef ENABLE_AI
|
||||
IniGroup *group = ini->GetGroup(grpname);
|
||||
IniItem *item;
|
||||
|
||||
@ -1339,7 +1336,6 @@ static void AILoadConfig(IniFile *ini, const char *grpname)
|
||||
}
|
||||
if (item->value != NULL) config->StringToSettings(item->value);
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1436,7 +1432,6 @@ static void NewsDisplaySaveConfig(IniFile *ini, const char *grpname)
|
||||
|
||||
static void AISaveConfig(IniFile *ini, const char *grpname)
|
||||
{
|
||||
#ifdef ENABLE_AI
|
||||
IniGroup *group = ini->GetGroup(grpname);
|
||||
|
||||
if (group == NULL) return;
|
||||
@ -1457,7 +1452,6 @@ static void AISaveConfig(IniFile *ini, const char *grpname)
|
||||
IniItem *item = new IniItem(group, name, strlen(name));
|
||||
item->SetValue(value);
|
||||
}
|
||||
#endif /* ENABLE_AI */
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -738,9 +738,7 @@ public:
|
||||
this->InvalidateData();
|
||||
|
||||
if (widget / 3 == 0 &&
|
||||
#ifdef ENABLE_AI
|
||||
AI::GetInfoList()->size() == 0 &&
|
||||
#endif /* ENABLE_AI */
|
||||
this->opt_mod_temp.difficulty.max_no_competitors != 0) {
|
||||
ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user