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@ -194,13 +194,14 @@ void CDECL Window::SetWidgetsLoweredState(bool lowered_stat, int widgets, ...)
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}
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/**
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* Raise all buttons of the window
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* Raise the buttons of the window.
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* @param autoraise Raise only the push buttons of the window.
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*/
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void Window::RaiseButtons()
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void Window::RaiseButtons(bool autoraise)
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{
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if (this->widget != NULL) {
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for (uint i = 0; i < this->widget_count; i++) {
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if (this->IsWidgetLowered(i)) {
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if ((!autoraise || (this->widget[i].type & WWB_PUSHBUTTON)) && this->IsWidgetLowered(i)) {
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this->RaiseWidget(i);
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this->InvalidateWidget(i);
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}
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@ -208,7 +209,7 @@ void Window::RaiseButtons()
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}
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if (this->nested_array != NULL) {
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for (uint i = 0; i < this->nested_array_size; i++) {
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if (this->nested_array[i] != NULL && this->IsWidgetLowered(i)) {
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if (this->nested_array[i] != NULL && (!autoraise || (this->nested_array[i]->type & WWB_PUSHBUTTON)) && this->IsWidgetLowered(i)) {
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this->RaiseWidget(i);
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this->InvalidateWidget(i);
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}
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@ -1422,7 +1423,7 @@ static void DecreaseWindowCounters()
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FOR_ALL_WINDOWS_FROM_FRONT(w) {
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if ((w->flags4 & WF_TIMEOUT_MASK) && !(--w->flags4 & WF_TIMEOUT_MASK)) {
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w->OnTimeout();
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if (w->desc_flags & WDF_UNCLICK_BUTTONS) w->RaiseButtons();
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if (w->desc_flags & WDF_UNCLICK_BUTTONS) w->RaiseButtons(true);
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}
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}
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}
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