(svn r18566) -Codechange: When both the union and intersection of refit masks of articulated vehicles are needed, they can be determined at once.

pull/155/head
frosch 15 years ago
parent 886c1e8e30
commit bc19dd6a25

@ -148,28 +148,43 @@ bool IsArticulatedVehicleRefittable(EngineID engine)
}
/**
* Ors the refit_masks of all articulated parts.
* Merges the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit mask of CargoIDs which are a refit option for at least one articulated part
* @param union_mask returns bit mask of CargoIDs which are a refit option for at least one articulated part
* @param intersection_mask returns bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0)
*/
uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask)
{
const Engine *e = Engine::Get(engine);
uint32 cargos = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type);
if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return cargos;
uint32 veh_cargos = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type);
*union_mask = veh_cargos;
*intersection_mask = (veh_cargos != 0) ? veh_cargos : UINT32_MAX;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos;
if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
cargos |= GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type);
veh_cargos = GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type);;
*union_mask |= veh_cargos;
if (veh_cargos != 0) *intersection_mask &= veh_cargos;
}
}
return cargos;
/**
* Ors the refit_masks of all articulated parts.
* @param engine the first part
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
* @return bit mask of CargoIDs which are a refit option for at least one articulated part
*/
uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
{
uint32 union_mask, intersection_mask;
GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask);
return union_mask;
}
/**
@ -180,25 +195,9 @@ uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_car
*/
uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
{
const Engine *e = Engine::Get(engine);
uint32 cargos = UINT32_MAX;
uint32 veh_cargos = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type);
if (veh_cargos != 0) cargos &= veh_cargos;
if (e->type != VEH_TRAIN && e->type != VEH_ROAD) return cargos;
if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return cargos;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
veh_cargos = GetAvailableVehicleCargoTypes(artic_engine, include_initial_cargo_type);
if (veh_cargos != 0) cargos &= veh_cargos;
}
return cargos;
uint32 union_mask, intersection_mask;
GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask);
return intersection_mask;
}
@ -253,8 +252,8 @@ void CheckConsistencyOfArticulatedVehicle(const Vehicle *v)
{
const Engine *engine = Engine::Get(v->engine_type);
uint32 purchase_refit_union = GetUnionOfArticulatedRefitMasks(v->engine_type, true);
uint32 purchase_refit_intersection = GetIntersectionOfArticulatedRefitMasks(v->engine_type, true);
uint32 purchase_refit_union, purchase_refit_intersection;
GetArticulatedRefitMasks(v->engine_type, true, &purchase_refit_union, &purchase_refit_intersection);
CargoArray purchase_default_capacity = GetCapacityOfArticulatedParts(v->engine_type);
uint32 real_refit_union = 0;

@ -18,6 +18,7 @@
uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
CargoArray GetCapacityOfArticulatedParts(EngineID engine);
void AddArticulatedParts(Vehicle *first);
void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask);
uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type);
uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type);
bool IsArticulatedVehicleCarryingDifferentCargos(const Vehicle *v, CargoID *cargo_type);

@ -170,13 +170,13 @@ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, EngineID engine_ty
static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool part_of_chain)
{
CargoID cargo_type;
uint32 available_cargo_types, union_mask;
GetArticulatedRefitMasks(engine_type, true, &union_mask, &available_cargo_types);
if (GetUnionOfArticulatedRefitMasks(engine_type, true) == 0) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity
if (union_mask == 0) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity
if (IsArticulatedVehicleCarryingDifferentCargos(v, &cargo_type)) return CT_INVALID; // We cannot refit to mixed cargos in an automated way
uint32 available_cargo_types = GetIntersectionOfArticulatedRefitMasks(engine_type, true);
if (cargo_type == CT_INVALID) {
if (v->type != VEH_TRAIN) return CT_NO_REFIT; // If the vehicle does not carry anything at all, every replacement is fine.

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