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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE.
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@ -86,7 +86,7 @@ void TrainConsistChanged(Vehicle* v)
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assert(IsFrontEngine(v) || IsFreeWagon(v));
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rvi_v = RailVehInfo(v->engine_type);
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first_engine = IsFrontEngine(v) ? v->engine_type : INVALID_VEHICLE;
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first_engine = IsFrontEngine(v) ? v->engine_type : INVALID_ENGINE;
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v->u.rail.cached_total_length = 0;
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for (u = v; u != NULL; u = u->next) {
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@ -97,7 +97,7 @@ void TrainConsistChanged(Vehicle* v)
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if (u->first == NULL) u->first = v;
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// update the 'first engine'
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u->u.rail.first_engine = (v == u) ? INVALID_VEHICLE : first_engine;
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u->u.rail.first_engine = (v == u) ? INVALID_ENGINE : first_engine;
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if (rvi_u->visual_effect != 0) {
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u->u.rail.cached_vis_effect = rvi_u->visual_effect;
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@ -1753,7 +1753,7 @@ static void MaybeReplaceVehicle(Vehicle *v)
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temp_cost = ReplaceVehicle(&w, flags);
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if (flags & DC_EXEC &&
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(w->type != VEH_Train || w->u.rail.first_engine == INVALID_VEHICLE)) {
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(w->type != VEH_Train || w->u.rail.first_engine == INVALID_ENGINE)) {
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/* now we bought a new engine and sold the old one. We need to fix the
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* pointers in order to avoid pointing to the old one for trains: these
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* pointers should point to the front engine and not the cars
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