mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
(svn r18414) -Fix: In the depot window, 'free' wagons were not drawn resize.step_height apart
This commit is contained in:
parent
651f5410e9
commit
bbf3805523
@ -326,7 +326,7 @@ struct DepotWindow : Window {
|
|||||||
maxval = min(this->vehicle_list.Length() + this->wagon_list.Length(), (this->vscroll.GetPosition() * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
|
maxval = min(this->vehicle_list.Length() + this->wagon_list.Length(), (this->vscroll.GetPosition() * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
|
||||||
|
|
||||||
/* draw the train wagons, that do not have an engine in front */
|
/* draw the train wagons, that do not have an engine in front */
|
||||||
for (; num < maxval; num++, y += 14) {
|
for (; num < maxval; num++, y += this->resize.step_height) {
|
||||||
const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
|
const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
|
||||||
this->DrawVehicleInDepot(v, r.left, r.right, y);
|
this->DrawVehicleInDepot(v, r.left, r.right, y);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user