(svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent 5f3772a42c
commit bb77071749

@ -300,7 +300,7 @@ void GenerateWorld(GenerateWorldMode mode, uint size_x, uint size_y)
}
if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 0 ||
(_gw.thread = ThreadObject::New(&_GenerateWorld, NULL)) == NULL) {
!ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
_gw.threaded = false;
_GenerateWorld(NULL);

@ -1720,7 +1720,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
SaveFileStart();
if (_network_server ||
(_save_thread = ThreadObject::New(&SaveFileToDiskThread, NULL)) == NULL) {
!ThreadObject::New(&SaveFileToDiskThread, NULL, &_save_thread)) {
if (!_network_server) DEBUG(sl, 1, "Cannot create savegame thread, reverting to single-threaded mode...");
SaveOrLoadResult result = SaveFileToDisk(false);

@ -19,18 +19,6 @@ public:
*/
virtual ~ThreadObject() {};
/**
* Check if the thread is currently running.
* @return True if the thread is running.
*/
virtual bool IsRunning() = 0;
/**
* Waits for the thread to exit.
* @return True if the thread has exited.
*/
virtual bool WaitForStop() = 0;
/**
* Exit this thread.
*/
@ -41,61 +29,15 @@ public:
*/
virtual void Join() = 0;
/**
* Check if this thread is the current active thread.
* @return True if it is the current active thread.
*/
virtual bool IsCurrent() = 0;
/**
* Get the unique ID of this thread.
* @return A value unique to each thread.
*/
virtual uint GetId() = 0;
/**
* Create a thread; proc will be called as first function inside the thread,
* with optinal params.
* @param proc The procedure to call inside the thread.
* @param param The params to give with 'proc'.
* @param thread Place to store a pointer to the thread in. May be NULL.
* @return True if the thread was started correctly.
*/
static ThreadObject *New(OTTDThreadFunc proc, void *param);
/**
* Convert the current thread to a new ThreadObject.
* @return A new ThreadObject with the current thread attached to it.
*/
static ThreadObject *AttachCurrent();
/**
* Find the Id of the current running thread.
* @return The thread ID of the current active thread.
*/
static uint CurrentId();
};
/**
* Cross-platform Thread Semaphore. Wait() waits for a Set() of someone else.
*/
class ThreadSemaphore {
public:
static ThreadSemaphore *New();
/**
* Virtual Destructor to avoid compiler warnings.
*/
virtual ~ThreadSemaphore() {};
/**
* Signal all threads that are in Wait() to continue.
*/
virtual void Set() = 0;
/**
* Wait until we are signaled by a call to Set().
*/
virtual void Wait() = 0;
static bool New(OTTDThreadFunc proc, void *param, ThreadObject **thread = NULL);
};
#endif /* THREAD_H */

@ -59,12 +59,14 @@ private:
APTR m_thr; ///< System thread identifier.
struct MsgPort *m_replyport;
struct OTTDThreadStartupMessage m_msg;
bool self_destruct;
public:
/**
* Create a sub process and start it, calling proc(param).
*/
ThreadObject_MorphOS(OTTDThreadFunc proc, void *param) : m_thr(0)
ThreadObject_MorphOS(OTTDThreadFunc proc, void *param, self_destruct) :
m_thr(0), self_destruct(self_destruct)
{
struct Task *parent;
@ -108,46 +110,16 @@ public:
}
}
/**
* Create a thread and attach current thread to it.
*/
ThreadObject_MorphOS() : m_thr(0)
{
m_thr = FindTask(NULL);
}
/* virtual */ ~ThreadObject_MorphOS()
{
}
/* virtual */ bool IsRunning()
{
return m_thr != 0;
}
/* virtual */ bool WaitForStop()
{
/* You can't wait on yourself */
assert(!IsCurrent());
/* If the thread is not running, waiting is over */
if (!IsRunning()) return true;
WaitPort(m_replyport);
GetMsg(m_replyport);
DeleteMsgPort(m_replyport);
return true;
}
/* virtual */ bool Exit()
{
struct OTTDThreadStartupMessage *msg;
/* You can only exit yourself */
assert(IsCurrent());
/* If the thread is not running, we are already closed */
if (!IsRunning()) return false;
KPutStr("[Child] Aborting...\n");
@ -180,11 +152,6 @@ public:
return FindTask(NULL) == m_thr;
}
/* virtual */ uint GetId()
{
return (uint)m_thr;
}
private:
/**
* On thread creation, this function is called, which calls the real startup
@ -212,56 +179,14 @@ private:
/* Quit the child, exec.library will reply the startup msg internally. */
KPutStr("[Child] Done.\n");
}
};
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
{
return new ThreadObject_MorphOS(proc, param);
}
/* static */ ThreadObject *ThreadObject::AttachCurrent()
{
return new ThreadObject_MorphOS();
}
/* static */ uint ThreadObject::CurrentId()
{
return (uint) FindTask(NULL);
}
/**
* MorphOS version of ThreadSemaphore.
*/
class ThreadSemaphore_MorphOS : public ThreadSemaphore {
private:
struct SignalSemaphore m_sem;
public:
ThreadSemaphore_MorphOS()
{
InitSemaphore(&m_sem);
}
/* virtual */ ~ThreadSemaphore_MorphOS()
{
}
/* virtual */ void Set()
{
/* Check if semaphore count is really important there. */
ReleaseSemaphore(&m_sem);
}
/* virtual */ void Wait()
{
ObtainSemaphore(&m_sem);
if (self_destruct) delete this;
}
};
/* static */ ThreadSemaphore *ThreadSemaphore::New()
/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread)
{
return new ThreadSemaphore_MorphOS();
ThreadObject *to = new ThreadObject_MorphOS(proc, param, thread == NULL);
if (thread != NULL) *thread = to;
return true;
}

@ -5,22 +5,8 @@
#include "stdafx.h"
#include "thread.h"
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread)
{
return NULL;
}
/* static */ ThreadObject *ThreadObject::AttachCurrent()
{
return NULL;
}
/* static */ uint ThreadObject::CurrentId()
{
return -1;
}
/* static */ ThreadSemaphore *ThreadSemaphore::New()
{
return NULL;
if (thread != NULL) *thread = NULL;
return false;
}

@ -59,22 +59,8 @@ void OTTDExitThread()
#endif
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread)
{
return NULL;
}
/* static */ ThreadObject *ThreadObject::AttachCurrent()
{
return NULL;
}
/* static */ uint ThreadObject::CurrentId()
{
return -1;
}
/* static */ ThreadSemaphore *ThreadSemaphore::New()
{
return NULL;
if (thread != NULL) *thread = NULL;
return false;
}

@ -16,81 +16,27 @@
*/
class ThreadObject_pthread : public ThreadObject {
private:
pthread_t m_thr; ///< System thread identifier.
OTTDThreadFunc m_proc; ///< External thread procedure.
void *m_param; ///< Parameter for the external thread procedure.
bool m_attached; ///< True if the ThreadObject was attached to an existing thread.
sem_t m_sem_start; ///< Here the new thread waits before it starts.
sem_t m_sem_stop; ///< Here the other thread can wait for this thread to end.
pthread_t thread; ///< System thread identifier.
OTTDThreadFunc proc; ///< External thread procedure.
void *param; ///< Parameter for the external thread procedure.
bool self_destruct; ///< Free ourselves when done?
public:
/**
* Create a pthread and start it, calling proc(param).
*/
ThreadObject_pthread(OTTDThreadFunc proc, void *param) :
m_thr(0),
m_proc(proc),
m_param(param),
m_attached(false)
ThreadObject_pthread(OTTDThreadFunc proc, void *param, bool self_destruct) :
thread(0),
proc(proc),
param(param),
self_destruct(self_destruct)
{
sem_init(&m_sem_start, 0, 0);
sem_init(&m_sem_stop, 0, 0);
pthread_create(&m_thr, NULL, &stThreadProc, this);
sem_post(&m_sem_start);
}
/**
* Create a pthread and attach current thread to it.
*/
ThreadObject_pthread() :
m_thr(0),
m_proc(NULL),
m_param(0),
m_attached(true)
{
sem_init(&m_sem_start, 0, 0);
sem_init(&m_sem_stop, 0, 0);
m_thr = pthread_self();
}
/* virtual */ ~ThreadObject_pthread()
{
sem_destroy(&m_sem_stop);
sem_destroy(&m_sem_start);
};
/* virtual */ bool IsRunning()
{
int sval;
sem_getvalue(&m_sem_stop, &sval);
return sval == 0;
}
/* virtual */ bool WaitForStop()
{
/* You can't wait on yourself */
assert(!IsCurrent());
/* If the thread is not running, waiting is over */
if (!IsRunning()) return true;
int ret = sem_wait(&m_sem_stop);
if (ret == 0) {
/* We have passed semaphore so increment it again */
sem_post(&m_sem_stop);
return true;
}
return false;
pthread_create(&this->thread, NULL, &stThreadProc, this);
}
/* virtual */ bool Exit()
{
/* You can only exit yourself */
assert(IsCurrent());
/* If the thread is not running, we are already closed */
if (!IsRunning()) return false;
assert(pthread_self() == this->thread);
/* For now we terminate by throwing an error, gives much cleaner cleanup */
throw OTTDThreadExitSignal();
}
@ -98,22 +44,10 @@ public:
/* virtual */ void Join()
{
/* You cannot join yourself */
assert(!IsCurrent());
pthread_join(m_thr, NULL);
m_thr = 0;
}
/* virtual */ bool IsCurrent()
{
return pthread_self() == m_thr;
}
/* virtual */ uint GetId()
{
return (uint)m_thr;
assert(pthread_self() != this->thread);
pthread_join(this->thread, NULL);
this->thread = 0;
}
private:
/**
* On thread creation, this function is called, which calls the real startup
@ -131,69 +65,21 @@ private:
*/
void ThreadProc()
{
/* The new thread stops here so the calling thread can complete pthread_create() call */
sem_wait(&m_sem_start);
/* Call the proc of the creator to continue this thread */
try {
m_proc(m_param);
this->proc(this->param);
} catch (OTTDThreadExitSignal e) {
} catch (...) {
NOT_REACHED();
}
/* Notify threads waiting for our completion */
sem_post(&m_sem_stop);
}
};
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
{
return new ThreadObject_pthread(proc, param);
}
/* static */ ThreadObject *ThreadObject::AttachCurrent()
{
return new ThreadObject_pthread();
}
/* static */ uint ThreadObject::CurrentId()
{
return (uint)pthread_self();
}
/**
* POSIX pthread version of ThreadSemaphore.
*/
class ThreadSemaphore_pthread : public ThreadSemaphore {
private:
sem_t m_sem;
public:
ThreadSemaphore_pthread()
{
sem_init(&m_sem, 0, 0);
}
/* virtual */ ~ThreadSemaphore_pthread()
{
sem_destroy(&m_sem);
}
/* virtual */ void Set()
{
int val = 0;
if (sem_getvalue(&m_sem, &val) == 0 && val == 0) sem_post(&m_sem);
}
/* virtual */ void Wait()
{
sem_wait(&m_sem);
if (self_destruct) delete this;
}
};
/* static */ ThreadSemaphore *ThreadSemaphore::New()
/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread)
{
return new ThreadSemaphore_pthread();
ThreadObject *to = new ThreadObject_pthread(proc, param, thread == NULL);
if (thread != NULL) *thread = to;
return true;
}

@ -15,77 +15,39 @@
*/
class ThreadObject_Win32 : public ThreadObject {
private:
uint m_id_thr;
HANDLE m_h_thr;
OTTDThreadFunc m_proc;
void *m_param;
bool m_attached;
HANDLE thread; ///< System thread identifier.
uint id; ///< Thread identifier.
OTTDThreadFunc proc; ///< External thread procedure.
void *param; ///< Parameter for the external thread procedure.
bool self_destruct; ///< Free ourselves when done?
public:
/**
* Create a win32 thread and start it, calling proc(param).
*/
ThreadObject_Win32(OTTDThreadFunc proc, void *param) :
m_id_thr(0),
m_h_thr(NULL),
m_proc(proc),
m_param(param),
m_attached(false)
ThreadObject_Win32(OTTDThreadFunc proc, void *param, bool self_destruct) :
thread(NULL),
id(0),
proc(proc),
param(param),
self_destruct(self_destruct)
{
m_h_thr = (HANDLE)_beginthreadex(NULL, 0, &stThreadProc, this, CREATE_SUSPENDED, &m_id_thr);
if (m_h_thr == NULL) return;
ResumeThread(m_h_thr);
}
/**
* Create a win32 thread and attach current thread to it.
*/
ThreadObject_Win32() :
m_id_thr(0),
m_h_thr(NULL),
m_proc(NULL),
m_param(NULL),
m_attached(false)
{
BOOL ret = DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), GetCurrentProcess(), &m_h_thr, 0, FALSE, DUPLICATE_SAME_ACCESS);
if (!ret) return;
m_id_thr = GetCurrentThreadId();
this->thread = (HANDLE)_beginthreadex(NULL, 0, &stThreadProc, this, CREATE_SUSPENDED, &this->id);
if (this->thread == NULL) return;
ResumeThread(this->thread);
}
/* virtual */ ~ThreadObject_Win32()
{
if (m_h_thr != NULL) {
CloseHandle(m_h_thr);
m_h_thr = NULL;
if (this->thread != NULL) {
CloseHandle(this->thread);
this->thread = NULL;
}
}
/* virtual */ bool IsRunning()
{
if (m_h_thr == NULL) return false;
DWORD exit_code = 0;
if (!GetExitCodeThread(m_h_thr, &exit_code)) return false;
return (exit_code == STILL_ACTIVE);
}
/* virtual */ bool WaitForStop()
{
/* You can't wait on yourself */
assert(!IsCurrent());
/* If the thread is not running, waiting is over */
if (!IsRunning()) return true;
DWORD res = WaitForSingleObject(m_h_thr, INFINITE);
return res == WAIT_OBJECT_0;
}
/* virtual */ bool Exit()
{
/* You can only exit yourself */
assert(IsCurrent());
/* If the thread is not running, we are already closed */
if (!IsRunning()) return false;
assert(GetCurrentThreadId() == this->id);
/* For now we terminate by throwing an error, gives much cleaner cleanup */
throw OTTDThreadExitSignal();
}
@ -93,20 +55,8 @@ public:
/* virtual */ void Join()
{
/* You cannot join yourself */
assert(!IsCurrent());
WaitForSingleObject(m_h_thr, INFINITE);
}
/* virtual */ bool IsCurrent()
{
DWORD id_cur = GetCurrentThreadId();
return id_cur == m_id_thr;
}
/* virtual */ uint GetId()
{
return m_id_thr;
assert(GetCurrentThreadId() != this->id);
WaitForSingleObject(this->thread, INFINITE);
}
private:
@ -127,60 +77,19 @@ private:
void ThreadProc()
{
try {
m_proc(m_param);
this->proc(this->param);
} catch (OTTDThreadExitSignal) {
} catch (...) {
NOT_REACHED();
}
}
};
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
{
return new ThreadObject_Win32(proc, param);
}
/* static */ ThreadObject* ThreadObject::AttachCurrent()
{
return new ThreadObject_Win32();
}
/* static */ uint ThreadObject::CurrentId()
{
return GetCurrentThreadId();
}
/**
* Win32 thread version of ThreadSemaphore.
*/
class ThreadSemaphore_Win32 : public ThreadSemaphore {
private:
HANDLE m_handle;
public:
ThreadSemaphore_Win32()
{
m_handle = ::CreateEvent(NULL, FALSE, FALSE, NULL);
}
/* virtual */ ~ThreadSemaphore_Win32()
{
::CloseHandle(m_handle);
}
/* virtual */ void Set()
{
::SetEvent(m_handle);
}
/* virtual */ void Wait()
{
::WaitForSingleObject(m_handle, INFINITE);
if (self_destruct) delete this;
}
};
/* static */ ThreadSemaphore *ThreadSemaphore::New()
/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread)
{
return new ThreadSemaphore_Win32();
ThreadObject *to = new ThreadObject_Win32(proc, param, thread == NULL);
if (thread != NULL) *thread = to;
return true;
}

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