diff --git a/npf.c b/npf.c index 3b50055a53..477cbcae1c 100644 --- a/npf.c +++ b/npf.c @@ -507,9 +507,14 @@ void NPFFollowTrack(AyStar* aystar, OpenListNode* current) { /* Let's see if were headed the right way */ if (src_trackdir != _dir_to_diag_trackdir[exitdir]) - /* Not going out of the station/depot through the exit, but the back. No - * neighbours then. */ - return; + /* We are headed inwards. We can only reverse here, so we'll not + * consider this direction, but jump ahead to the reverse direction. + * It would be nicer to return one neighbour here (the reverse + * trackdir of the one we are considering now) and then considering + * that one to return the tracks outside of the depot. But, because + * the code layout is cleaner this way, we will just pretend we are + * reversed already */ + src_trackdir = _reverse_trackdir[src_trackdir]; } /* This a normal tile, a bridge, a tunnel exit, etc. */ dst_tile = AddTileIndexDiffCWrap(src_tile, TileIndexDiffCByDir(_trackdir_to_exitdir[src_trackdir]));