diff --git a/src/command_type.h b/src/command_type.h index 0620b96b63..2419d7b312 100644 --- a/src/command_type.h +++ b/src/command_type.h @@ -349,7 +349,7 @@ enum DoCommandFlag { DC_AUTO = 0x002, ///< don't allow building on structures DC_QUERY_COST = 0x004, ///< query cost only, don't build. DC_NO_WATER = 0x008, ///< don't allow building on water - DC_NO_RAIL_OVERLAP = 0x010, ///< don't allow overlap of rails (used in buildrail) + // 0x010 is unused DC_NO_TEST_TOWN_RATING = 0x020, ///< town rating does not disallow you from building DC_BANKRUPT = 0x040, ///< company bankrupts, skip money check, skip vehicle on tile check in some cases DC_AUTOREPLACE = 0x080, ///< autoreplace/autorenew is in progress, this shall disable vehicle limits when building, and ignore certain restrictions when undoing things (like vehicle attach callback) diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index a714415326..34ad07d520 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -263,12 +263,8 @@ static CommandCost CheckTrackCombination(TileIndex tile, TrackBits to_build, uin } /* Let's see if we may build this */ - if ((flags & DC_NO_RAIL_OVERLAP) || HasSignals(tile)) { - /* If we are not allowed to overlap (flag is on for ai companies or we have - * signals on the tile), check that */ - if (future != TRACK_BIT_HORZ && future != TRACK_BIT_VERT) { - return_cmd_error((flags & DC_NO_RAIL_OVERLAP) ? STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION : STR_ERROR_MUST_REMOVE_SIGNALS_FIRST); - } + if (HasSignals(tile) && future != TRACK_BIT_HORZ && future != TRACK_BIT_VERT) { + return_cmd_error(STR_ERROR_MUST_REMOVE_SIGNALS_FIRST); } /* Normally, we may overlap and any combination is valid */ return CommandCost();