diff --git a/src/saveload/order_sl.cpp b/src/saveload/order_sl.cpp index ef11056ed1..0ec506f1d5 100644 --- a/src/saveload/order_sl.cpp +++ b/src/saveload/order_sl.cpp @@ -14,8 +14,8 @@ void Order::ConvertFromOldSavegame() uint8 old_flags = this->flags; this->flags = 0; - /* First handle non-stop */ - if (_settings_client.gui.sg_new_nonstop) { + /* First handle non-stop - use value from savegame if possible, else use value from config file */ + if (_settings_client.gui.sg_new_nonstop || (CheckSavegameVersion(22) && _settings_client.gui.new_nonstop)) { /* OFB_NON_STOP */ this->SetNonStopType((old_flags & 8) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS); } else { @@ -35,7 +35,8 @@ void Order::ConvertFromOldSavegame() } else if ((old_flags & 4) == 0) { // !OFB_FULL_LOAD this->SetLoadType(OLF_LOAD_IF_POSSIBLE); } else { - this->SetLoadType(_settings_client.gui.sg_full_load_any ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD); + /* old OTTD versions stored full_load_any in config file - assume it was enabled when loading */ + this->SetLoadType(_settings_client.gui.sg_full_load_any || CheckSavegameVersion(22) ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD); } /* Finally fix the unload flags */ diff --git a/src/settings.cpp b/src/settings.cpp index d117f6893a..5fc0b13b37 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1348,10 +1348,10 @@ const SettingDesc _settings[] = { SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_DYNAMIC_ENGINES, NULL), SDT_BOOL(GameSettings, station.join_stations, 0, 0, true, STR_CONFIG_SETTING_JOINSTATIONS, NULL), - SDTC_CONDBOOL( gui.sg_full_load_any, 0, 92, 0, 0 , true, STR_NULL, NULL), + SDTC_CONDBOOL( gui.sg_full_load_any, 22, 92, 0, 0, true, STR_NULL, NULL), SDT_BOOL(GameSettings, order.improved_load, 0,NN, true, STR_CONFIG_SETTING_IMPROVEDLOAD, NULL), SDT_BOOL(GameSettings, order.selectgoods, 0, 0, true, STR_CONFIG_SETTING_SELECTGOODS, NULL), - SDTC_CONDBOOL( gui.sg_new_nonstop, 0, 92, 0, 0, false, STR_NULL, NULL), + SDTC_CONDBOOL( gui.sg_new_nonstop, 22, 92, 0, 0, false, STR_NULL, NULL), SDT_BOOL(GameSettings, station.nonuniform_stations, 0,NN, true, STR_CONFIG_SETTING_NONUNIFORM_STATIONS, NULL), SDT_VAR(GameSettings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_SETTING_STATION_SPREAD, InvalidateStationBuildWindow), SDT_BOOL(GameSettings, order.serviceathelipad, 0, 0, true, STR_CONFIG_SETTING_SERVICEATHELIPAD, NULL),