(svn r11665) -Fix: Animation informations should not be copied from original industry tile spec, while doing an action 00, industry tile, prop 08.

Fix directly inspired by Csaboka
This commit is contained in:
belugas 2007-12-18 21:25:44 +00:00
parent 7db6c7db38
commit b8196d36e7

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@ -1777,6 +1777,13 @@ static bool IndustrytilesChangeInfo(uint indtid, int numinfo, int prop, byte **b
memcpy(tsp, &_industry_tile_specs[subs_id], sizeof(_industry_tile_specs[subs_id])); memcpy(tsp, &_industry_tile_specs[subs_id], sizeof(_industry_tile_specs[subs_id]));
tsp->enabled = true; tsp->enabled = true;
/* A copied tile should not have the animation infos copied too.
* The anim_state should be left untouched, though
* It is up to the author to animate them himself */
tsp->anim_production = INDUSTRYTILE_NOANIM;
tsp->anim_next = INDUSTRYTILE_NOANIM;
tsp->grf_prop.local_id = indtid + i; tsp->grf_prop.local_id = indtid + i;
tsp->grf_prop.subst_id = subs_id; tsp->grf_prop.subst_id = subs_id;
tsp->grf_prop.grffile = _cur_grffile; tsp->grf_prop.grffile = _cur_grffile;