Add command log flag for whether order backups changed

See also: https://github.com/OpenTTD/OpenTTD/issues/9735
pull/341/head
Jonathan G Rennison 3 years ago
parent 54b7aa3d1b
commit b75a633dc6

@ -32,6 +32,7 @@
#include "signal_func.h"
#include "debug_settings.h"
#include "debug_desync.h"
#include "order_backup.h"
#include <array>
#include "table/strings.h"
@ -534,6 +535,7 @@ enum CommandLogEntryFlag : uint16 {
CLEF_SCRIPT = 0x80, ///< command run by AI/game script
CLEF_TWICE = 0x100, ///< command logged twice (only sending and execution)
CLEF_RANDOM = 0x200, ///< command changed random seed
CLEF_ORDER_BACKUP = 0x400, ///< command changed order backups
};
DECLARE_ENUM_AS_BIT_SET(CommandLogEntryFlag)
@ -597,8 +599,9 @@ static void DumpSubCommandLog(char *&buffer, const char *last, const CommandLog
YearMonthDay ymd;
ConvertDateToYMD(entry.date, &ymd);
buffer += seprintf(buffer, last, " %3u | %4i-%02i-%02i, %2i, %3i | ", i, ymd.year, ymd.month + 1, ymd.day, entry.date_fract, entry.tick_skip_counter);
buffer += seprintf(buffer, last, "%c%c%c%c%c%c%c%c%c%c | ",
fc(CLEF_RANDOM, 'r'), fc(CLEF_TWICE, '2'), fc(CLEF_SCRIPT, 'a'), fc(CLEF_BINARY, 'b'), fc(CLEF_MY_CMD, 'm'), fc(CLEF_ONLY_SENDING, 's'),
buffer += seprintf(buffer, last, "%c%c%c%c%c%c%c%c%c%c%c | ",
fc(CLEF_ORDER_BACKUP, 'o'), fc(CLEF_RANDOM, 'r'), fc(CLEF_TWICE, '2'),
fc(CLEF_SCRIPT, 'a'),fc(CLEF_BINARY, 'b'), fc(CLEF_MY_CMD, 'm'), fc(CLEF_ONLY_SENDING, 's'),
fc(CLEF_ESTIMATE_ONLY, 'e'), fc(CLEF_TEXT, 't'), fc(CLEF_GENERATING_WORLD, 'g'), fc(CLEF_CMD_FAILED, 'f'));
buffer += seprintf(buffer, last, " %7d x %7d, p1: 0x%08X, p2: 0x%08X, ",
TileX(entry.tile), TileY(entry.tile), entry.p1, entry.p2);
@ -887,6 +890,7 @@ bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, C
if (!(cmd & CMD_NETWORK_COMMAND) && GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = CLIENT_ID_SERVER;
GameRandomSeedChecker random_state;
uint order_backup_update_counter = OrderBackup::GetUpdateCounter();
CommandCost res = DoCommandPInternal(tile, p1, p2, p3, cmd, callback, text, my_cmd, estimate_only, binary_length);
@ -898,6 +902,7 @@ bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, C
if (my_cmd) log_flags |= CLEF_MY_CMD;
if (binary_length > 0) log_flags |= CLEF_BINARY;
if (!random_state.Check()) log_flags |= CLEF_RANDOM;
if (order_backup_update_counter != OrderBackup::GetUpdateCounter()) log_flags |= CLEF_ORDER_BACKUP;
AppendCommandLogEntry(res, tile, p1, p2, p3, cmd, log_flags, text);
if (unlikely(HasChickenBit(DCBF_DESYNC_CHECK_POST_COMMAND)) && !(GetCommandFlags(cmd) & CMD_LOG_AUX)) {
@ -933,6 +938,7 @@ bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, C
CommandCost DoCommandPScript(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length)
{
GameRandomSeedChecker random_state;
uint order_backup_update_counter = OrderBackup::GetUpdateCounter();
CommandCost res = DoCommandPInternal(tile, p1, p2, p3, cmd, callback, text, my_cmd, estimate_only, binary_length);
@ -944,6 +950,7 @@ CommandCost DoCommandPScript(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, ui
if (my_cmd) log_flags |= CLEF_MY_CMD;
if (binary_length > 0) log_flags |= CLEF_BINARY;
if (!random_state.Check()) log_flags |= CLEF_RANDOM;
if (order_backup_update_counter != OrderBackup::GetUpdateCounter()) log_flags |= CLEF_ORDER_BACKUP;
AppendCommandLogEntry(res, tile, p1, p2, p3, cmd, log_flags, text);
if (unlikely(HasChickenBit(DCBF_DESYNC_CHECK_POST_COMMAND)) && !(GetCommandFlags(cmd) & CMD_LOG_AUX)) {

@ -22,6 +22,8 @@
OrderBackupPool _order_backup_pool("BackupOrder");
INSTANTIATE_POOL_METHODS(OrderBackup)
uint OrderBackup::update_counter;
/** Free everything that is allocated. */
OrderBackup::~OrderBackup()
{
@ -33,6 +35,8 @@ OrderBackup::~OrderBackup()
delete o;
o = next;
}
OrderBackup::update_counter++;
}
/**
@ -72,6 +76,8 @@ OrderBackup::OrderBackup(const Vehicle *v, uint32 user)
this->scheduled_dispatch_max_delay = v->orders.list->GetScheduledDispatchDelay();
}
}
OrderBackup::update_counter++;
}
/**

@ -58,6 +58,8 @@ private:
/// this count to (DAY_TICK * _settings_game.economy.day_length_factor)
int32 scheduled_dispatch_max_delay; ///< Maximum allowed delay
static uint update_counter;
/** Creation for savegame restoration. */
OrderBackup() {}
OrderBackup(const Vehicle *v, uint32 user);
@ -77,6 +79,8 @@ public:
static void ClearGroup(GroupID group);
static void ClearVehicle(const Vehicle *v);
static void RemoveOrder(OrderType type, DestinationID destination, bool hangar);
static uint GetUpdateCounter() { return update_counter; }
};
#endif /* ORDER_BACKUP_H */

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