diff --git a/changelog.txt b/changelog.txt index 89b3babf84..8edba15fb4 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,94 @@ +1.7.2 (2017-12-24) +------------------------------------------------------------------------ +(None) + + +1.7.2-RC1 (2017-12-11) +------------------------------------------------------------------------ +- Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end (r27937) +- Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain (r27936) +- Fix: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update [FS#6629] (r27935) +- Fix: Forest, candyfloss forest and battery farm skipped the first animation frame [FS#6639] (r27932) +- Fix: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf [FS#6620] (r27915) +- Fix: 'unban' console command was not handling IPv6 adresses properly (r27914, r27913) +- Fix: Keep the 'link' between industry chain and smallmap windows whenever possible [FS#6585] (r27905) +- Fix: When the last vehicle is removed from a shared orders group, hide the 'Stop sharing' button in the vehicle orders window [FS#6593] (r27904) +- Fix: Tooltip of 'increase service interval' said 'decrease' [FS#6606] (r27895) +- Fix: Console command parser passed invalid strings to the debug output, if command lines had many parameters [FS#6576] (r27884, r27883) + + +1.7.1 (2017-06-13) +------------------------------------------------------------------------ +(None) + + +1.7.1-RC1 (2017-05-04) +------------------------------------------------------------------------ +- Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858) +- Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851) +- Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846) +- Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843) +- Fix: Don't consider locks or ship depots as clear water when placing industries (r27841) +- Fix: Small news window's fake caption was not sized to fit its text (r27838) +- Fix: Black remap did nothing in 8bpp-simple blitter (r27837) +- Fix: Misaligned resize icon due to widget bounds being inclusive (r27831) +- Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819) +- Fix: Vehicle viewport is not user scrollable so flag window as such (r27823) +- Fix: Allow dropdown to be drawn above origin widget even with scrollbar (r27820) +- Fix: 32bpp-anim blitters assumed that pitch and width of the screen were equal [FS#6545] (r27796) +- Fix: Chat text background overflowed due to missing padding [FS#6526] (r27794) +- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793) +- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790) +- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788) +- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786) +- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785) +- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784) + + +1.7.0 (2017-04-01) +------------------------------------------------------------------------ +(None) + + +1.7.0-RC1 (2017-03-11) +------------------------------------------------------------------------ +- Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769) +- Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758) +- Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751) +- Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730) +- Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706) +- Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670) +- Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668) +- Change: Enable realistic train and road vehicle acceleration by default (r27760) +- Change: Hide the drive-in stops from the tram station picker (r27734) +- Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729) +- Change: Limit waypoint area by maximum station spread during dragging (r27710) +- Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703) +- Change: List railtype of rail tiles explicitly in the tile info window (r27686) +- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683) +- Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611) +- Change: Improve randomisation of rough land appearance (r27657) +- Change: [Build] Enable C++11 for clang 3.3 (r27654) +- Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775) +- Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774) +- Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772) +- Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770) +- Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746) +- Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743) +- Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675) +- Fix: Improve error message when trying to build rail track over a depot (r27726) +- Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721) +- Fix: Text could overflow various GUI elements [FS#6527] (r27713) +- Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687) +- Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656) +- Fix: Make the console file commands operate independent of the save/load GUI (r27645) +- Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632) +- Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629) +- Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616) +- Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620) +- Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long [FS#6473] (r27594) + + 1.6.1 (2016-07-01) ------------------------------------------------------------------------ - Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595) diff --git a/os/debian/changelog b/os/debian/changelog index c8cf30794b..ce2582128c 100644 --- a/os/debian/changelog +++ b/os/debian/changelog @@ -1,3 +1,39 @@ +openttd (1.7.2-0) unstable; urgency=low + + * New upstream release 1.7.2 + + -- OpenTTD Sun, 24 Dec 2017 14:00:00 +0100 + +openttd (1.7.2~RC1-0) unstable; urgency=low + + * New upstream release 1.7.2-RC1 + + -- OpenTTD Mon, 11 Dec 2017 21:30:00 +0100 + +openttd (1.7.1-0) unstable; urgency=low + + * New upstream release 1.7.1 + + -- OpenTTD Tue, 13 Jun 2017 21:00:00 +0200 + +openttd (1.7.1~RC1-0) unstable; urgency=low + + * New upstream release 1.7.1-RC1 + + -- OpenTTD Thu, 04 Mai 2017 21:00:00 +0200 + +openttd (1.7.0-0) unstable; urgency=low + + * New upstream release 1.7.0 + + -- OpenTTD Sat, 01 Apr 2017 19:00:00 +0200 + +openttd (1.7.0~RC1-0) unstable; urgency=low + + * New upstream release 1.7.0-RC1 + + -- OpenTTD Sat, 11 Mar 2017 22:30:00 +0100 + openttd (1.6.1-0) unstable; urgency=low * New upstream release 1.6.1 diff --git a/src/script/api/ai_changelog.hpp b/src/script/api/ai_changelog.hpp index db1c6eb2a2..3a1765b132 100644 --- a/src/script/api/ai_changelog.hpp +++ b/src/script/api/ai_changelog.hpp @@ -19,7 +19,7 @@ * * 1.8.0 is not yet released. The following changes are not set in stone yet. * - * \b 1.7.0 + * \b 1.7.0 - 1.7.2 * * No changes * diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index 00b9539590..11f0ee6ec2 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -19,7 +19,7 @@ * * 1.8.0 is not yet released. The following changes are not set in stone yet. * - * \b 1.7.0 + * \b 1.7.0 - 1.7.2 * * No changes *