(svn r19568) -Update from WebTranslator v3.0:

simplified_chinese - 15 changes by mfans
traditional_chinese - 13 changes by josesun
croatian - 1 changes by VoyagerOne
danish - 12 changes by silentStatic
dutch - 13 changes by habell
german - 13 changes by planetmaker
korean - 1 changes by junho2813
norwegian_bokmal - 5 changes by CyberKenny
norwegian_nynorsk - 3 changes by 2rB
polish - 2 changes by xaxa
brazilian_portuguese - 9 changes by vitor_015
turkish - 4 changes by niw3
pull/155/head
translators 14 years ago
parent 0acc2a4235
commit b48e490c7c

@ -523,6 +523,10 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valor da
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Tarifas por carga
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Dias em trânsito
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Pagamento por entregar 10 unidades (ou 10 000 litros) de carga numa distância de 20 quadrados
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Ativar tudo
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Desativar todos
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Apresentar todas as taxas de pagamento de cargas no gráfico
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Não apresentar as taxas de pagamento de cargas no gráfico
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Alternar exibir/ocultar gráfico para o tipo de carga
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@ -3225,6 +3229,10 @@ STR_AI_DEBUG_SETTINGS :{BLACK}Config.
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Mudar as config. da IA
STR_AI_DEBUG_RELOAD :{BLACK}Recarregar IA
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Desativar a IA, recarregar o script e religar a IA
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Ruptura em:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Ruptura em
STR_AI_DEBUG_CONTINUE :{BLACK}Continuar
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Despausar e continuar o AI
STR_ERROR_NO_AI :{WHITE}OpenTTD é feito sem suporte para IA...
STR_ERROR_NO_AI_SUB :{WHITE}... não há IAs disponíveis!
@ -3528,6 +3536,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Extremid
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte é muito baixa para o terreno
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Inicio e fim devem estar alinhados
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... os extremos da ponte devem estar sobre a terra
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... ponte muito longa
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Impossível construir túnel aqui...

@ -3635,6 +3635,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Glave mo
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je prenizak za teren
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Početak i kraj moraju biti u ravnini
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... oba kraja mosta moraju biti na zemlji
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... predugačak most
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ovdje nije moguće izgraditi tunel...

@ -522,6 +522,10 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Selskabs
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Lastudbetalingsrater
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Antal dage undervejs
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Betaling for at transportere 10 enheder (eller 10,000 liter) last en distance på 20 enheder.
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Slå alt til
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Slå alt fra
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Vis alt fragt på fragtbetalings rate grafen
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Vis intet fragt på fragtbetalings rate grafen
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Skift grafen for denne lasttype til/fra
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@ -3224,6 +3228,13 @@ STR_AI_DEBUG_SETTINGS :{BLACK}Computer
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Skift indstillinger for computerspilleren
STR_AI_DEBUG_RELOAD :{BLACK}Genindlæs computerspiller
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stop computerspilleren, genindlæs scriptet og genstart computerspilleren
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK} Aktiver / deaktiver breakpoint funktionen, når en AI logmeddelelsen er lig breakpoint tekststrengen
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Breakpiont slået til:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Breakpoint slået til
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Når en kunstig inteligens log besked er lig denne tekststreng, vil spillet gå på standby.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Match store og små bogstaver
STR_AI_DEBUG_CONTINUE :{BLACK}Fortsæt
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Sæt spillet i gang, og start den kunstige intelligens igen
STR_ERROR_NO_AI :{WHITE}OpenTTD er kompileret uden understøttelse for kunstig intelligens...
STR_ERROR_NO_AI_SUB :{WHITE}... ingen kunstig intelligens er tilgængeligt!
@ -3527,6 +3538,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brohoved
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er for lav til terrænet
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start- og slutposition skal være på linje
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... begge ender af en bro skal være på land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... broen er for lang
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge en tunnel her...

@ -522,6 +522,10 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Bedrijfs
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Vrachtprijzen
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Dagen onderweg
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Betaling voor het leveren van 10 eenheden (of 10,000 liter) aan vracht over een afstand van 20 vakjes
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Alles aan
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Alles uit
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Toon alle vrachtsoorten op de vrachtvergoedingen grafiek
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Toon geen vrachtsoorten op de vrachtvergoedingen grafiek
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Schakel grafiek voor vrachttype aan/uit
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@ -3224,6 +3228,14 @@ STR_AI_DEBUG_SETTINGS :{BLACK}AI Inste
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Wijzig de instelling van de AI
STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Schakel afbreken wanneer een AI log bericht overeenstemd met het afbreek tekst aan/uit.
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Afbreken op:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Afbreken aan
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI log bericht overeenstemd met de string, dan wordt het spel gepauseerd.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Hoofdlettergevoelig
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Schakelen tussen hoofdlettergevoeligheid vergeleken met de AI log berichten tov afbreek teken
STR_AI_DEBUG_CONTINUE :{BLACK}Verder gaan
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Het spel vervolgen en de AI voortzetten
STR_ERROR_NO_AI :{WHITE}OpenTTD is gecompileerd zonder AI ondersteuning...
STR_ERROR_NO_AI_SUB :{WHITE}... geen AIs zijn beschikbaar!
@ -3527,6 +3539,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Begin va
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is te laag voor dit terrein
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begin en einde moeten op een lijn staan
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... uiteinden van brug moeten beiden op land zijn
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... brug te lang
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan hier geen tunnel bouwen...

@ -523,6 +523,10 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwe
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Frachtbeförderungspreise
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Tage unterwegs
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Zahlung für 10 gelieferte Einheiten (oder 10.000 Liter) Fracht über eine Strecke von 20 Feldern
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Alle auswählen
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Alle abwählen
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Zeige alle Frachtarten im Frachtraten-Diagramm an
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Zeige keine Fracht im Frachtraten-Diagramm an.
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Diagrammschalter für Frachttyp ein/aus
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@ -3225,6 +3229,14 @@ STR_AI_DEBUG_SETTINGS :{BLACK}KI Einst
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Einstellungen der KI ändern
STR_AI_DEBUG_RELOAD :{BLACK}KI erneut laden
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stoppe die KI, lade das Script neu und starte de KI erneut
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}An/Ausschalten des Unterbrechens, wenn eine KI Log-Nachricht dem Unterbrechungs-Text entspricht
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Unterbrechung bei:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Unterbrechung an
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Wenn eine KI Log-Nachricht auf diesen Text paßt, wird das Spiel pausiert.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Passender Fall
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Für den Vergleich der KI Log-Nachrichten mit dem Unterbrechungs-Text den passenden Fall umschalten.
STR_AI_DEBUG_CONTINUE :{BLACK}Fortfahren
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Pause aufheben und die KI weiter ausführen
STR_ERROR_NO_AI :{WHITE}OpenTTD wurde ohne KI-Unterstützung kompiliert...
STR_ERROR_NO_AI_SUB :{WHITE}... keine KI verfügbar!
@ -3528,6 +3540,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brücken
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Die Brücke ist zu niedrig für diese Umgebung
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Anfang und Ende müssen auf einer Linie liegen
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... Brücke muss an beiden Seiten auf Land enden
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... Brücke zu lang
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tunnel kann hier nicht gebaut werden...

@ -543,7 +543,7 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :{G=f}수송 조
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :{G=f}노선 관리자
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :{G=f}이사
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :{G=m}이사장
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :{G=m}
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :{G=m}
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :{G=m}회장
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :{G=m}타이쿤!

@ -522,6 +522,8 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmaver
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Betalingstakst for varer
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}Dager i transport
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}Betaling for levering av ti vareenheter (eller 10,000 liter) over en distanse på 20 ruter
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}Slå på alle
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}Slå av alle
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Vis/skjul graf for en bestemt varetype
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@ -3224,6 +3226,8 @@ STR_AI_DEBUG_SETTINGS :{BLACK}AI-innst
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Endre AI-innstillinger
STR_AI_DEBUG_RELOAD :{BLACK}Last inn AI på nytt
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Slå av AI, last skript på nytt, og start AI på nytt
STR_AI_DEBUG_CONTINUE :{BLACK}Fortsett
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Slå av pause og fortsett AI-en
STR_ERROR_NO_AI :{WHITE}OpenTTD er bygget uten støtte for AI...
STR_ERROR_NO_AI_SUB :{WHITE}... Ingen AIer tilgjengelige!
@ -3527,6 +3531,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Broender
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er for lav for terrenget
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må være på linje
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... broens ender må være på land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... broen er for lang
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge tunnel her...

@ -3225,6 +3225,8 @@ STR_AI_DEBUG_SETTINGS :{BLACK}AI-insti
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Byt AI-innstillingar
STR_AI_DEBUG_RELOAD :{BLACK}Last inn AI på ny
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Slå av AIen, last inn skriptet på ny og start AIen på ny
STR_AI_DEBUG_CONTINUE :{BLACK}Hald fram
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Slå av pause og hald fram med AI
STR_ERROR_NO_AI :{WHITE}OpenTTD er bygd utan støtte for AI...
STR_ERROR_NO_AI_SUB :{WHITE}... Ingen AI tilgjengeleg!
@ -3528,6 +3530,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bruhovud
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brua er for låg for terrenget
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må vere på linje
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... endane på brua må vere på land
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... brua er for lang
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikkje byggje tunnel her...

@ -3611,6 +3611,7 @@ STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Zmień u
STR_AI_DEBUG_RELOAD :{BLACK}Przeładuj SI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Zabij SI, przeładuj skrypt i zrestartuj SI
STR_AI_DEBUG_CONTINUE :{BLACK}Kontynuuj
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Odpauzowanie i kontynuuowanie SI
STR_ERROR_NO_AI :{WHITE}OpenTTD został zbudowany bez wsparcia dla SI...
STR_ERROR_NO_AI_SUB :{WHITE}... żadna SI nie jest dostępna!
@ -3913,6 +3914,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Początk
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most jest za nisko dla tego terenu
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Początek i koniec muszą być w jednej linii
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... końce mostu muszą znajdować się na lądzie
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... za długi most
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Nie można tutaj wybudować tunelu...

@ -564,8 +564,8 @@ STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}总表
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}上一年盈利的车船总数;包括火车、汽车、船只和飞机
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}最近仍然使用的车站组件数量。车站的每个组件(火车站、公交站、机场)即使是连接成为一个车站,也会被独立计数。
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}单一运输工具最低年利润(只计算使用两年以上的车辆、船只和飞机)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}在过去 12 个月中{}利润最少的月份的现金收入
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}在过去 12 个月中{}利润最多的月份的现金收入
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}在过去 12 个季度中{}利润最少的季度的现金收入
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}在过去 12 个季度中{}利润最多的季度的现金收入
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}在过去 4 个季度中运输的货物总数
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}在上一个季度中运输的货物种类数
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}银行中存款的数量
@ -688,7 +688,7 @@ STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}雪地
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}切换是否显示城镇名称
STR_SMALLMAP_CENTER :{BLACK}把地图显示的中心点对准屏幕中心位置
STR_SMALLMAP_CENTER :{BLACK}把当前位置在地图中心点显示
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部禁用
@ -1459,7 +1459,7 @@ STR_FACE_FACECODE_SET :{WHITE}新编
STR_FACE_FACECODE_ERR :{WHITE}编号必须在 0 ~ 4,294,967,295 范围内!
STR_FACE_SAVE :{BLACK}储存头像
STR_FACE_SAVE_TOOLTIP :{BLACK}储存喜好的头像
STR_FACE_SAVE_DONE :{WHITE}该头像已被储存至 OpenTTD 配置文件中
STR_FACE_SAVE_DONE :{WHITE}该头像将作为你的喜好储存至 OpenTTD 配置文件中
STR_FACE_EUROPEAN :{BLACK}欧洲人
STR_FACE_SELECT_EUROPEAN :{BLACK}使用欧洲人面孔
STR_FACE_AFRICAN :{BLACK}非洲人
@ -1797,7 +1797,7 @@ STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}您已
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}此依存组件已被选择下载。
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}您已经下载过该扩展包
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}该扩展包无法识别OpenTTD无法下载该扩展包
STR_CONTENT_DETAIL_UPDATE :{SILVER}该扩展包将会影响到当前使用的 {STRING}
STR_CONTENT_DETAIL_UPDATE :{SILVER}该扩展包将会替换到当前使用的 {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}名称: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}版本: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}描述: {WHITE}{STRING}
@ -1910,13 +1910,13 @@ STR_BUILD_SIGNAL_CAPTION :{WHITE}信号
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}标准信号(悬臂){}信号灯是多列车铁路系统的必备设施
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}入口信号(悬臂){}在下一轨道区间上{}当至少有一个出口信号是绿色时{}此信号亮绿灯 否则亮红灯
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出口信号(悬臂){}运作等同与普通信号{}但是对于触发入口及复合信号灯{}来说是必要的
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}复合信号(悬臂){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立大的树状信号灯系统
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}复合信号(悬臂){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立树状预警信号灯系统
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}双向高级信号(悬臂){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}单向高级信号(悬臂){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}标准信号(电子){}信号灯是多列车铁路系统的必备设施
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}入口信号(电子){}在下一轨道区间上{}当至少有一个出口信号是绿色时{}此信号亮绿灯 否则亮红灯
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出口信号(电子){}运作等同与普通信号{}但是对于触发入口及复合信号灯{}来说是必要的
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}复合信号(电子){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立大的树状信号灯系统
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}复合信号(电子){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立树状预警信号灯系统
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}双向高级信号(电子){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}单向高级信号(电子){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}信号灯转换工具{}当此按钮按下时再选择信号灯种类{}就可以转换信号灯为选择的种类{}CTRL+点击{}可以把现有信号灯在电子和旗帜间转换
@ -1927,7 +1927,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}增加
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}选择铁路桥
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}选择公路桥梁
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}选择桥梁 - 点击喜欢的桥梁即可建设
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}选择桥梁 - 点击选择喜欢的桥梁进行建设
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :钢制悬索
STR_BRIDGE_NAME_GIRDER_STEEL :钢制桁桥
@ -2054,7 +2054,7 @@ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你确
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}生成城镇
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}新建城镇
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}在指定位置设置一个新的城镇
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}在指定位置设新的城镇
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}随机城镇
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}随机新增一个城镇
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}大量随机城镇
@ -2102,7 +2102,7 @@ STR_LAND_AREA_INFORMATION_OWNER_N_A :无
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}产权所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}道路所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}有轨电车道路所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}铁路属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}铁路属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}地方政府:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :没有
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}坐标: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
@ -2523,7 +2523,7 @@ STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}建设费用
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}购置交通工具
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}铁路运行费用
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}公路运行费用
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}汽车运行费用
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}航空运行费用
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}船舶运行费用
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}固定资产维护
@ -2890,10 +2890,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}显示
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}显示船只的详情
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}显示飞机的详情
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}当前列车状态{}点击可以 启动/停止 列车
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}当前车辆的状态{}单击这里可以 停止/启动 车辆
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}船只当前的状态{}点击可以 启动/停止 船只
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}飞机当前的状态{}点击可以 启动/停止 已降落的飞机
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}当前列车状态{}点击可以 启动/停止 列车。Ctrl+点击切换至目的地。
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}当前车辆的任务{}单击这里可以 停止/启动 车辆。Ctrl+点击切换至目的地。
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}当前船只的任务{}点击可以 启动/停止 船只。Ctrl+点击切换至目的地。
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}飞机当前的状态{}点击可以 停止/启动 飞机。 Ctrl+点击 切换至目的地
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}装载/卸货
@ -4090,3 +4090,4 @@ STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}

@ -384,7 +384,7 @@ STR_GRAPH_MENU_INCOME_GRAPH :收入圖表
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :運載報表
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :業績歷史圖表
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :公司市值圖表
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :公定運費表
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :貨物運費表
############ range ends here
############ range for company league menu starts
@ -519,9 +519,13 @@ STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}運送
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}公司效率指標 (最高 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}公司價值
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}貨物運
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}貨物運費表
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}運輸日數
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}將 10 單位 (或 10,000 升) 貨物運送 20 格的費用
STR_GRAPH_CARGO_ENABLE_ALL :{TINYFONT}{BLACK}全部啟用
STR_GRAPH_CARGO_DISABLE_ALL :{TINYFONT}{BLACK}全部停用
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}於貨物運費表顯示所有類型的貨物
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}於貨物運費表隱藏所有類型的貨物
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}切換貨物圖示開關
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
@ -3224,6 +3228,9 @@ STR_AI_DEBUG_SETTINGS :{BLACK}AI 設
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}變更 AI 設定
STR_AI_DEBUG_RELOAD :{BLACK}重新載入 AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}結束 AI、重新載入腳本、重新啟動 AI
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}中斷點:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}開啟中斷點
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}當 AI 記錄訊息與此字串相符時暫停遊戲。
STR_AI_DEBUG_CONTINUE :{BLACK}繼續
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}取消暫停並繼續 AI
@ -3295,7 +3302,7 @@ STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}無法
STR_ERROR_GAME_LOAD_FAILED :{WHITE}遊戲載入失敗{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :內部錯誤:{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :損壞的存檔 - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :存檔是由更新版的遊戲所建立
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :該存檔是由較新版本的遊戲所產生
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :檔案無法讀取
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :檔案無法寫入
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :資料完整性檢查失敗
@ -3356,7 +3363,7 @@ STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}無法
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}無法變更此處地形...
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}挖掘工作會摧毀隧道
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}已到海平面
STR_ERROR_TOO_HIGH :{WHITE}太高
STR_ERROR_TOO_HIGH :{WHITE}... 太高
STR_ERROR_ALREADY_LEVELLED :{WHITE}... 已經平了
# Company related errors
@ -3529,6 +3536,7 @@ STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}橋樑
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}橋樑太接近地面
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}開始與結束位置必須在同一直線上
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... 橋樑的兩端應在陸地上
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... 橋樑過長
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}無法在此挖掘隧道...
@ -3636,7 +3644,7 @@ STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}交通
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此交通工具將不停靠此車站
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... 太多標誌
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... 已有太多標誌
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}不能在這邊放置標誌...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}不能修改標誌名稱...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}無法刪除標誌...

@ -567,10 +567,10 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Para:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Kredi:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Toplam:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Araç sayısı; araba, tren uçak ve gemiler dahil
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}İstasyon parçaları. Tek bir istasyon halinde olsa bile istasyonun her parçasi ayri olarak sayılir (ör: tren istasyonu, otobüs durağı, havalimanı)
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Geçen yıl kar eden araç sayısı. Araba, tren, uçak ve gemileri kapsar
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Yakın zamanda hizmet almış istasyon parçaları. Tek bir istasyon halinde olsa bile istasyonun her parçası ayrı olarak sayılır (ör: tren istasyonu, otobüs durağı, havalimanı)
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}En az gelirli aracın kârı (Sadece 2 yıldan yaşlı araçlar için)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Son 12 çeyrekte en az kârlı aydaki gelir
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Son 12 çeyrek içindeki en az kârlı çeyrekteki gelir
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Son 12 çeyreğin en kârlı olanında kazanılan para
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Son 4 çeyrekte taşınan kargo miktar
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Son çeyrekte taşınan farkli kargo türleri
@ -754,7 +754,7 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Trafik kazasi!{}Trenle çarpisan aracın soförü feci şekilde can verdi
STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Trafik kazasi!{}{COMMA} kişi patlamadan kurtulamadı
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Uçak Kazasi!{}{COMMA} ölü var - {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Uçak Kazasi!{}Benzin yetmedi, {COMMA} kisi öldü!
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Uçak Kazası!{}Uçağın havada yakıtı bitti, {COMMA} kişi hayatını kaybetti
STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Zeplin düştü - {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}UFO'yla çarpışan araba parçalandı!

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