(svn r23586) -Fix: Draw PBS reservation also for bridges with railtype overlays.

pull/155/head
frosch 13 years ago
parent 0331d3763e
commit b43fdd903a

@ -1228,13 +1228,17 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
/* Don't fallback to non-overlay sprite -- the spec states that
* if an overlay is present then the bridge surface must be
* present. */
} else if (_game_mode != GM_MENU &&_settings_client.gui.show_track_reservation && HasTunnelBridgeReservation(ti->tile)) {
}
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU &&_settings_client.gui.show_track_reservation && HasTunnelBridgeReservation(ti->tile)) {
if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8);
} else {
AddSortableSpriteToDraw(rti->base_sprites.single_sloped + tunnelbridge_direction, PALETTE_CRASH, ti->x, ti->y, 16, 16, 8, ti->z);
}
}
EndSpriteCombine();
if (HasCatenaryDrawn(GetRailType(ti->tile))) {
DrawCatenary(ti);

Loading…
Cancel
Save