(svn r7020) -Fix r6047: AI tries to delete stations that are 'in use' because FOR_ALL_STATIONS skips invalid stations

pull/155/head
glx 18 years ago
parent c3ddd81dea
commit b2c7a408ed

@ -3555,7 +3555,6 @@ static void AiStateRemoveStation(Player *p)
{
// Remove stations that aren't in use by any vehicle
byte *in_use;
const byte *used;
const Order *ord;
const Station *st;
TileIndex tile;
@ -3571,9 +3570,8 @@ static void AiStateRemoveStation(Player *p)
}
// Go through all stations and delete those that aren't in use
used = in_use;
FOR_ALL_STATIONS(st) {
if (st->owner == _current_player && !*used &&
if (st->owner == _current_player && !in_use[st->index] &&
( (st->bus_stops != NULL && (tile = st->bus_stops->xy) != 0) ||
(st->truck_stops != NULL && (tile = st->truck_stops->xy)) != 0 ||
(tile = st->train_tile) != 0 ||
@ -3581,7 +3579,6 @@ static void AiStateRemoveStation(Player *p)
(tile = st->airport_tile) != 0)) {
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
}
used++;
}
free(in_use);

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