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@ -3141,6 +3141,13 @@ EventState VpHandlePlaceSizingDrag()
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return ES_HANDLED;
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}
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/**
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* Change the cursor and mouse click/drag handling to a mode for performing special operations like tile area selection, object placement, etc.
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* @param icon New shape of the mouse cursor.
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* @param pal Palette to use.
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* @param mode Mode to perform.
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* @param w %Window requesting the mode change.
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*/
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void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Window *w)
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{
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SetObjectToPlace(icon, pal, mode, w->window_class, w->window_number);
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@ -3148,6 +3155,14 @@ void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Wind
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#include "table/animcursors.h"
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/**
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* Change the cursor and mouse click/drag handling to a mode for performing special operations like tile area selection, object placement, etc.
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* @param icon New shape of the mouse cursor.
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* @param pal Palette to use.
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* @param mode Mode to perform.
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* @param window_class %Window class of the window requesting the mode change.
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* @param window_num Number of the window in its class requesting the mode change.
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*/
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void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num)
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{
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if (_thd.window_class != WC_INVALID) {
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@ -3192,6 +3207,7 @@ void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowC
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}
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/** Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows). */
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void ResetObjectToPlace()
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{
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SetObjectToPlace(SPR_CURSOR_MOUSE, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
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