@ -321,7 +321,7 @@ static const SettingDesc _gameopt_settings[] = {
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
SDT_OMANY ( GameSettings , game_creation . town_name , SLE_UINT8 , 0 , 0 , 0 , 255 , _town_names , STR_NULL , NULL , NULL ) ,
SDT_OMANY ( GameSettings , game_creation . landscape , SLE_UINT8 , 0 , 0 , 0 , 3 , _climates , STR_NULL , NULL , ConvertLandscape ) ,
SDT_VAR ( GameSettings , game_creation . snow_line , SLE_UINT8 , 0 , 0 , DEF_SNOWLINE_HEIGHT * TILE_HEIGHT , MIN_SNOWLINE_HEIGHT * TILE_HEIGHT , DEF _SNOWLINE_HEIGHT * TILE_HEIGHT , 0 , STR_NULL , NULL ) ,
SDT_VAR ( GameSettings , game_creation . snow_line , SLE_UINT8 , 0 , 0 , DEF_SNOWLINE_HEIGHT * TILE_HEIGHT , MIN_SNOWLINE_HEIGHT * TILE_HEIGHT , MAX _SNOWLINE_HEIGHT * TILE_HEIGHT , 0 , STR_NULL , NULL ) ,
SDT_CONDNULL ( 1 , 0 , 22 ) ,
SDTC_CONDOMANY ( gui . autosave , SLE_UINT8 , 23 , SL_MAX_VERSION , S , 0 , 1 , 4 , _autosave_interval , STR_NULL , NULL ) ,
SDT_OMANY ( GameSettings , vehicle . road_side , SLE_UINT8 , 0 , 0 , 1 , 1 , _roadsides , STR_NULL , NULL , NULL ) ,
@ -364,7 +364,7 @@ const SettingDesc _settings[] = {
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
SDT_CONDOMANY ( GameSettings , game_creation . town_name , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NN , 0 , 255 , _town_names , STR_NULL , NULL , NULL ) ,
SDT_CONDOMANY ( GameSettings , game_creation . landscape , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NN , 0 , 3 , _climates , STR_NULL , NULL , ConvertLandscape ) ,
SDT_CONDVAR ( GameSettings , game_creation . snow_line , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NN , DEF_SNOWLINE_HEIGHT * TILE_HEIGHT , MIN_SNOWLINE_HEIGHT * TILE_HEIGHT , DEF _SNOWLINE_HEIGHT * TILE_HEIGHT , 0 , STR_NULL , NULL ) ,
SDT_CONDVAR ( GameSettings , game_creation . snow_line , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NN , DEF_SNOWLINE_HEIGHT * TILE_HEIGHT , MIN_SNOWLINE_HEIGHT * TILE_HEIGHT , MAX _SNOWLINE_HEIGHT * TILE_HEIGHT , 0 , STR_NULL , NULL ) ,
SDT_CONDOMANY ( GameSettings , vehicle . road_side , SLE_UINT8 , 97 , SL_MAX_VERSION , 0 , NN , 1 , 1 , _roadsides , STR_NULL , CheckRoadSide , NULL ) ,
SDT_BOOL ( GameSettings , construction . build_on_slopes , 0 , NN , true , STR_CONFIG_SETTING_BUILDONSLOPES , NULL ) ,
@ -440,7 +440,7 @@ const SettingDesc _settings[] = {
SDT_BOOL ( GameSettings , economy . bribe , 0 , 0 , true , STR_CONFIG_SETTING_BRIBE , NULL ) ,
SDT_CONDBOOL ( GameSettings , economy . exclusive_rights , 79 , SL_MAX_VERSION , 0 , 0 , true , STR_CONFIG_SETTING_ALLOW_EXCLUSIVE , NULL ) ,
SDT_CONDBOOL ( GameSettings , economy . give_money , 79 , SL_MAX_VERSION , 0 , 0 , true , STR_CONFIG_SETTING_ALLOW_GIVE_MONEY , NULL ) ,
SDT_VAR ( GameSettings , game_creation . snow_line_height , SLE_UINT8 , 0 , 0 , DEF_SNOWLINE_HEIGHT , MIN_SNOWLINE_HEIGHT , DEF _SNOWLINE_HEIGHT, 0 , STR_CONFIG_SETTING_SNOWLINE_HEIGHT , NULL ) ,
SDT_VAR ( GameSettings , game_creation . snow_line_height , SLE_UINT8 , 0 , 0 , DEF_SNOWLINE_HEIGHT , MIN_SNOWLINE_HEIGHT , MAX _SNOWLINE_HEIGHT, 0 , STR_CONFIG_SETTING_SNOWLINE_HEIGHT , NULL ) ,
SDT_CONDNULL ( 4 , 0 , 143 ) ,
SDT_VAR ( GameSettings , game_creation . starting_year , SLE_INT32 , 0 , NC , DEF_START_YEAR , MIN_YEAR , MAX_YEAR , 1 , STR_CONFIG_SETTING_STARTING_YEAR , NULL ) ,
SDT_CONDNULL ( 4 , 0 , 104 ) ,