@ -5326,8 +5326,11 @@ static void FinaliseHouseArray()
* compatible with TTDPatch , where if no houses have start dates before
* 1930 and the date is before 1930 , the game pretends that this is 1930.
* If there have been any houses defined with start dates before 1930 then
* the dates are left alone . */
bool reset_dates = true ;
* the dates are left alone .
* On the other hand , why 1930 ? Just ' fix ' the houses with the lowest
* minimum introduction date to 0.
*/
Year min_date = MAX_YEAR ;
for ( GRFFile * file = _first_grffile ; file ! = NULL ; file = file - > next ) {
if ( file - > housespec = = NULL ) continue ;
@ -5336,16 +5339,16 @@ static void FinaliseHouseArray()
HouseSpec * hs = file - > housespec [ i ] ;
if ( hs ! = NULL ) {
_house_mngr . SetEntitySpec ( hs ) ;
if ( hs - > min_date < 1930 ) reset_dates = fals e;
if ( hs - > min_date < min_date ) min_date = hs - > min_dat e;
}
}
}
if ( reset_dates ) {
for ( int i = NEW_HOUSE_OFFSET ; i < HOUSE_MAX ; i + + ) {
if ( min_date ! = 0 ) {
for ( int i = 0 ; i < HOUSE_MAX ; i + + ) {
HouseSpec * hs = GetHouseSpecs ( i ) ;
if ( hs - > enabled & & hs - > min_date = = 1930 ) hs - > min_date = 0 ;
if ( hs - > enabled & & hs - > min_date = = min_date ) hs - > min_date = 0 ;
}
}
}