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(svn r12537) -Cleanup: comment newgrf_config.h a bit
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@ -7,17 +7,19 @@
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#include "strings_type.h"
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/* GRF config bit flags */
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/** GRF config bit flags */
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enum GCF_Flags {
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GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
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GCF_UNSAFE, ///< GRF file is unsafe for static usage
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GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
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GCF_COMPATIBLE,///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
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GCF_COPY, ///< The data is copied from a grf in _all_grfs
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GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
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GCF_RESERVED, ///< GRF file passed GLS_RESERVE stage
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GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
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GCF_UNSAFE, ///< GRF file is unsafe for static usage
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GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
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GCF_COMPATIBLE, ///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
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GCF_COPY, ///< The data is copied from a grf in _all_grfs
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GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
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GCF_RESERVED, ///< GRF file passed GLS_RESERVE stage
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};
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/** Status of GRF */
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enum GRFStatus {
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GCS_UNKNOWN, ///< The status of this grf file is unknown
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GCS_DISABLED, ///< GRF file is disabled
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@ -26,53 +28,50 @@ enum GRFStatus {
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GCS_ACTIVATED ///< GRF file has been activated
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};
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/** Status of post-gameload GRF compatibility check */
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enum GRFListCompatibility{
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GLC_ALL_GOOD,
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GLC_COMPATIBLE,
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GLC_NOT_FOUND
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GLC_ALL_GOOD, ///< All GRF needed by game are present
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GLC_COMPATIBLE, ///< Compatible (eg. the same ID, but different chacksum) GRF found in at least one case
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GLC_NOT_FOUND ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
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};
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/** Basic data to distinguish a GRF. Used in the server list window */
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struct GRFIdentifier {
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uint32 grfid;
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uint8 md5sum[16];
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uint32 grfid; ///< GRF ID (defined by Action 0x08)
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uint8 md5sum[16]; ///< MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF)
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};
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/** Information about why GRF had problems during initialisation */
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struct GRFError {
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char *custom_message;
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char *data;
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StringID message;
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StringID severity;
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uint8 num_params;
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uint8 param_number[2];
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char *custom_message; ///< Custom message (if present)
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char *data; ///< Additional data for message and custom_message
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StringID message; ///< Default message
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StringID severity; ///< Info / Warning / Error / Fatal
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uint8 num_params; ///< Number of additinal parameters for custom_message (0, 1 or 2)
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uint8 param_number[2]; ///< GRF parameters to show for custom_message
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};
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/** Information about GRF, used in the game and (part of it) in savegames */
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struct GRFConfig : public GRFIdentifier {
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char *filename;
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char *name;
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char *info;
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GRFError *error;
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char *filename; ///< Filename - either with or without full path
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char *name; ///< NOSAVE: GRF name (Action 0x08)
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char *info; ///< NOSAVE: GRF info (author, copyright, ...) (Action 0x08)
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GRFError *error; ///< NOSAVE: Error/Warning during GRF loading (Action 0x0B)
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uint8 flags;
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GRFStatus status;
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uint32 param[0x80];
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uint8 num_params;
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uint8 flags; ///< NOSAVE: GCF_Flags, bitset
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GRFStatus status; ///< NOSAVE: GRFStatus, enum
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uint32 param[0x80]; ///< GRF parameters
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uint8 num_params; ///< Number of used parameters
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struct GRFConfig *next;
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struct GRFConfig *next; ///< NOSAVE: Next item in the linked list
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bool IsOpenTTDBaseGRF() const;
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};
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/* First item in list of all scanned NewGRFs */
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extern GRFConfig *_all_grfs;
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/* First item in list of current GRF set up */
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extern GRFConfig *_grfconfig;
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/* First item in list of default GRF set up */
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extern GRFConfig *_grfconfig_newgame;
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/* First item in list of static GRF set up */
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extern GRFConfig *_grfconfig_static;
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extern GRFConfig *_all_grfs; ///< First item in list of all scanned NewGRFs
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extern GRFConfig *_grfconfig; ///< First item in list of current GRF set up
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extern GRFConfig *_grfconfig_newgame; ///< First item in list of default GRF set up
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extern GRFConfig *_grfconfig_static; ///< First item in list of static GRF set up
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void ScanNewGRFFiles();
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const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);
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