diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index bdd6fc6dc7..7200e9e4ed 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1228,24 +1228,15 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable IndustyBehaviour ind_behav = GetIndustrySpec(type)->behaviour; + /* Perform land/water check if not disabled */ + if (!HASBIT(its->slopes_refused, 5) && (IsWaterTile(cur_tile) == !(ind_behav & INDUSTRYBEH_BUILT_ONWATER))) return false; + if (HASBIT(its->callback_flags, CBM_INDT_SHAPE_CHECK)) { custom_shape = true; if (!PerformIndustryTileSlopeCheck(tile, cur_tile, its, type, gfx, itspec_index)) return false; } else { - if (ind_behav & INDUSTRYBEH_BUILT_ONWATER) { - /* As soon as the tile is not water, bail out. - * But that does not mean the search is over. You have - * to make sure every tile of the industry will be only water*/ - if (!IsWaterTile(cur_tile)) return false; - } else { - Slope tileh; - - if (IsWaterTile(cur_tile)) return false; - - tileh = GetTileSlope(cur_tile, NULL); - - refused_slope |= IsSlopeRefused(tileh, its->slopes_refused); - } + Slope tileh = GetTileSlope(cur_tile, NULL); + refused_slope |= IsSlopeRefused(tileh, its->slopes_refused); } if (ind_behav & INDUSTRYBEH_ONLY_INTOWN) {